Commit Graph
16 Commits
Author SHA1 Message Date
str1k3r a113e32cb0 feat: move windows64 to its own sentient folder & remove gamehdd saves 2026-07-19 08:03:30 -04:00
str1k3r f19c1b2a30 chore: remove ContentPackage_Vita
This also cleans up the vcxproj so x360 stuff isnt duplicated across platforms
2026-07-19 07:06:14 -04:00
str1k3r 82ce6313c1 feat: ReleaseForArt almost building 2026-07-19 03:23:00 -04:00
str1k3r bb714b3706 feat: build actual final builds & contentpackage almost building
Previously Windows64 Release was just building debug with somethings disabled this builds 1:1 what 4J would of built for consoles using release

This also gets ContentPackage closer to building for Windows64
2026-07-19 00:42:36 -04:00
str1k3r 5c9171ca3c chore: link postbuilds to all configurations
This also fully removes the Win32 build option
2026-07-18 09:02:39 -04:00
552eden 13b827d21f Merge branch 'ps4' of https://git.neolegacy.dev/pieeebot/cafeberry into ps4
# Conflicts:
#	Minecraft.Client/Common/Leaderboards/SonyLeaderboardManager.cpp
#	Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp
#	Minecraft.Client/Common/UI/UIComponent_PressStartToPlay.cpp
#	Minecraft.Client/OrbisMedia/strings.h
#	MinecraftConsoles.sln
2026-07-18 10:01:09 +03:00
552eden 9f181ba8c1 make vita content package target build 2026-07-18 09:45:14 +03:00
str1k3r 9171922767 refactor: cleanup 2026-07-17 13:45:22 -04:00
qloak a0e81976e6 fix: windows build, uncap fps, double buffer, remove Sleep(0) 2026-07-14 10:13:55 -07:00
qloak dd19188d93 fix: windows build, uncap fps, double buffer, remove Sleep(0), 2026-07-14 09:51:14 -07:00
pieeebot 3b78903179 fix(PSVita): fix compile errors from missing sceNp functions 2026-07-13 15:13:47 +03:00
str1k3r 21a0b12b44 fix: mostly fix orbis builds 2026-07-06 07:52:49 -04:00
62bcae6ce9 feat: Xbox Postbuild Script and Fix Windows64 (#5)
This fully removes debug features on release
Fixes Windows64 Builds
Adds Xbox 360 Postbuild Script
Removes MinecraftConsoles.sdf

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Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/5
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
2026-07-04 21:32:48 +01:00
d26bd9d38c feat: Add PSVita Postbuild & Update Orbis Postbuild (#4)
This adds previously missing files for PSVita & Orbis Builds, This was done by searching through the source to patch together the Orbis sce_sys, sce_module, & sce_gls for PSVita this was done by searching the source and decrypting a PKG file.

~~Now since the PSVita was done by decrypting a PKG this means some files might be encrypted still therefore they will most likely have to be replaced at a later date~~

This also adds the PSVita Postbuild script and fixes some issues with the Orbis Postbuild script.

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Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/4
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
2026-07-04 19:08:00 +01:00
54758672ed feat: Postbuild Scripts & Disable Debug Features on Release Builds (#3)
This adds postbuild scripts for PS3, Windows64 & Orbis (Rough Estimation)

This also Excludes the Durango Networking files from being added into other builds along with setting Minecraft.client as the startup project and disabling debug features on release builds.

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Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/3
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
2026-07-04 05:58:01 +01:00
TheHuckle 4a2bfb4111 initial commit - piebot 2026-07-03 18:34:01 +01:00