Commit Graph
14 Commits
Author SHA1 Message Date
str1k3r dbf80d9dd7 fix: sln & m_instance 2026-08-01 03:06:52 -04:00
str1k3r 702f2f8bbe Merge branch 'main' of https://gitea.str1k3r.xyz/pieeebot/cafeberry into ps4 2026-08-01 02:21:20 -04:00
qloak 681fc929d2 whoops :o 2026-07-31 15:50:00 -07:00
qloak 036bdcff81 fix: fixed Xbox 360 build issues 2026-07-31 15:49:59 -07:00
qloak db7d47b0ff feat(xbox360): Enable Xbox 360 build configurations
- Enable all Xbox 360 ContentPackage/submission builds in solution
- Map Xbox 360 configs to actual Xbox 360 platform instead of Win32
- Add Build.0 lines for ContentPackage, CONTENTPACKAGE_SYMBOLS,
  ContentPackage_NO_TU, and ReleaseForArt Xbox 360 configs
- Remove xbdm.lib from Release/ContentPackage_Vita (debug-only lib)
- Add meme.xui from TU56 reference
2026-07-31 15:49:58 -07:00
353eeea217 fix(PS5): PS5 crashing on startup (#17)
Fixed PS5 crashing on startup by migrating to JP sce_sys with english assets. since its the only working nptitle.dat i could find.
Trophies are working as well

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Co-authored-by: 552eden <552eden@gmail.com>
Reviewed-on: pieeebot/cafeberry#17
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
2026-07-26 23:46:04 +00:00
str1k3r f19c1b2a30 chore: remove ContentPackage_Vita
This also cleans up the vcxproj so x360 stuff isnt duplicated across platforms
2026-07-19 07:06:14 -04:00
str1k3r bb714b3706 feat: build actual final builds & contentpackage almost building
Previously Windows64 Release was just building debug with somethings disabled this builds 1:1 what 4J would of built for consoles using release

This also gets ContentPackage closer to building for Windows64
2026-07-19 00:42:36 -04:00
str1k3r 5c9171ca3c chore: link postbuilds to all configurations
This also fully removes the Win32 build option
2026-07-18 09:02:39 -04:00
552eden 9f181ba8c1 make vita content package target build 2026-07-18 09:45:14 +03:00
552eden 1bd4a3455c first buildable orbis version. a bit ugly. 2026-07-17 19:24:48 +03:00
str1k3r 21a0b12b44 fix: mostly fix orbis builds 2026-07-06 07:52:49 -04:00
54758672ed feat: Postbuild Scripts & Disable Debug Features on Release Builds (#3)
This adds postbuild scripts for PS3, Windows64 & Orbis (Rough Estimation)

This also Excludes the Durango Networking files from being added into other builds along with setting Minecraft.client as the startup project and disabling debug features on release builds.

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Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/3
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
2026-07-04 05:58:01 +01:00
TheHuckle 4a2bfb4111 initial commit - piebot 2026-07-03 18:34:01 +01:00