feat: Orbis & PSVita builds, Durango postbuild & More (#10)
This fixes Orbis & PSVita builds along with adds a Durango postbuild and moves PS3 to the new SonyLeaderboardManager introduced in TU19 This also fixes the Orbis strings and gets some of the other Windows64 build configurations mostly building. --------- Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com> Co-authored-by: str1k3r <1+str1k3r@noreply.localhost> Co-authored-by: 552eden <552eden@gmail.com> Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost> Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev> Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev> Reviewed-on: #10
This commit was merged in pull request #10.
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@@ -384,7 +384,10 @@ DWORD DLCPack::getFileIndexAt(DLCManager::EDLCType type, const wstring &path, bo
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bool DLCPack::hasPurchasedFile(DLCManager::EDLCType type, const wstring &path)
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{
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if(type == DLCManager::e_DLCType_All)
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// str1k3r - return every DLC as "purchased"
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return true;
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/*if(type == DLCManager::e_DLCType_All)
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{
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app.DebugPrintf("Unimplemented\n");
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#ifndef _CONTENT_PACKAGE
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@@ -408,7 +411,7 @@ bool DLCPack::hasPurchasedFile(DLCManager::EDLCType type, const wstring &path)
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{
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//purchased
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return true;
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}
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}*/
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}
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void DLCPack::UpdateLanguage()
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