feat: Orbis & PSVita builds, Durango postbuild & More (#10)

This fixes Orbis & PSVita builds along with adds a Durango postbuild and moves PS3 to the new SonyLeaderboardManager introduced in TU19

This also fixes the Orbis strings and gets some of the other Windows64 build configurations mostly building.

---------

Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Co-authored-by: str1k3r <1+str1k3r@noreply.localhost>
Co-authored-by: 552eden <552eden@gmail.com>
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: #10
This commit was merged in pull request #10.
This commit is contained in:
2026-08-02 13:40:35 +00:00
co-authored by str1k3r str1k3r 552eden ubergamer-pie str1k3r pieeebot
parent a00c0c63eb
commit f17ce45d6d
264 changed files with 3597 additions and 11971 deletions
@@ -65,7 +65,7 @@ char SoundEngine::m_szSoundPath[]={"Sound\\"};
char SoundEngine::m_szMusicPath[]={"music\\"};
char SoundEngine::m_szRedistName[]={"redist64"};
#elif defined __ORBIS__
char SoundEngine::m_szSoundPath[]={"PS4/Sound/"};
char SoundEngine::m_szSoundPath[]={"Orbis/Sound/"};
char SoundEngine::m_szMusicPath[]={"music/"};
char SoundEngine::m_szRedistName[]={"redist64"};
#elif defined __PSVITA__
@@ -77,20 +77,21 @@ char SoundEngine::m_szRedistName[]={"redist"};
char SoundEngine::m_szSoundPath[]={"PS3/Sound/"};
char SoundEngine::m_szMusicPath[]={"music/"};
char SoundEngine::m_szRedistName[]={"redist"};
#ifdef _CONTENT_PACKAGE
#endif
/*#ifdef _CONTENT_PACKAGE // strk1k3r - not needed use default paths instead.
char SoundEngine::m_szSoundPath[]={"Sound/"};
#elif defined _ART_BUILD
char SoundEngine::m_szSoundPath[]={"Sound/"};
#endif
#endif*/
#ifdef __PS3__
#define USE_SPURS
#ifdef USE_SPURS
#include <cell/spurs.h>
#else
#include <sys/spu_image.h>
#endif
#endif
F32 AILCALLBACK custom_falloff_function (HSAMPLE S,