psvita networking (Experimental)

This commit is contained in:
2026-08-04 07:04:38 +03:00
parent ce3e83039d
commit ea3621971f
22 changed files with 404 additions and 172 deletions
@@ -740,7 +740,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
if(ProfileManager.IsFullVersion())
{
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(CGameNetworkManager::usingAdhocMode())
{
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
@@ -1327,7 +1327,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
{
// are we offline?
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_PSVita_NetworkModeAdhoc) == true)
{
CGameNetworkManager::setAdhocMode(true);