psvita networking (Experimental)
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@@ -1550,7 +1550,7 @@ void UIScene_LoadMenu::StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocal
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}
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bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
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#ifdef __PSVITA__
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#if !defined DISABLE_PSN && defined __PSVITA__
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if(CGameNetworkManager::usingAdhocMode())
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{
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if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
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