first buildable orbis version. a bit ugly. (#9)

this is the first buildable ps4 orbis version

---------

Co-authored-by: 552eden <552eden@gmail.com>
Reviewed-on: https://git.neolegacy.dev/pieeebot/cafeberry/pulls/9
Co-authored-by: ubergamer-pie <81+ubergamer-pie@noreply.neolegacy.dev>
Co-committed-by: ubergamer-pie <81+ubergamer-pie@noreply.neolegacy.dev>
This commit was merged in pull request #9.
This commit is contained in:
ubergamer-pieand552eden authored and pieeebot committed 2026-07-17 17:55:42 +01:00
1 parent eb3ae69d3f
commit e70ef09900
15 files changed
+3690 -77

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@@ -204,11 +204,11 @@ HRESULT SonyLeaderboardManager::fillByIdsQuery(const SceNpId &myNpId, SceNpId* &
case eFM_Friends:
{
// 4J-JEV: Implementation for Orbis & Vita as they a very similar.
#if (defined __ORBIS__) || (defined __PSVITA__)
sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> s_friendList;
ret = getFriendsList(s_friendList);
#if (defined __PSVITA__)
std::vector<sce::Toolkit::NP::FriendsList> s_friendList;
//ret = getFriendsList(s_friendList);
ret = 42069;
if(ret != SCE_TOOLKIT_NP_SUCCESS)
{
// Error handling
@@ -246,7 +246,11 @@ HRESULT SonyLeaderboardManager::fillByIdsQuery(const SceNpId &myNpId, SceNpId* &
npIds[0] = myNpId;
}
#elif (defined __ORBIS__)
// Error handling
if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed;
app.DebugPrintf("[SonyLeaderboardManager] 'getFriendslist' fail, 0x%x.\n", ret);
return false;
#elif (defined __PS3__)
// PS3