add lcemp networking + ps3 support

YES I KNOW ITS GARBAGE, THATS WHY ITS NOT ON MAIN

ILL FIX IT UP IN FUTURE COMMITS THEN MERGE TO MAIN
This commit is contained in:
2026-07-31 22:08:30 +03:00
parent 51ee0d8e57
commit dbd90a75c9
50 changed files with 1958 additions and 96 deletions
@@ -1029,6 +1029,9 @@ int UIScene_PauseMenu::BanGameDialogReturned(void *pParam,int iPad,C4JStorage::E
#if defined(__PS3__) || defined (__PSVITA__) || defined(__ORBIS__)
int UIScene_PauseMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
if(result==C4JStorage::EMessage_ResultAccept && pClass)
{
@@ -1091,6 +1094,7 @@ int UIScene_PauseMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::E
}
return 0;
#endif
}
int UIScene_PauseMenu::ViewLeaderboards_SignInReturned(void *pParam,bool bContinue, int iPad)
@@ -1131,6 +1135,9 @@ int UIScene_PauseMenu::ViewLeaderboards_SignInReturned(void *pParam,bool bContin
int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
#ifdef __ORBIS__
@@ -1244,7 +1251,7 @@ int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4J
}
}
#endif //
#endif
return 0;
}