rename network scripts

This commit is contained in:
2026-08-03 04:18:33 +03:00
parent 42f09f93e5
commit ce3e83039d
12 changed files with 1243 additions and 1243 deletions
@@ -37,7 +37,7 @@
#include "Resource.h"
#include "..\..\Minecraft.World\compression.h"
#include "..\..\Minecraft.World\OldChunkStorage.h"
#include "..\..\Minecraft.Client\Common\Network\WinsockNetLayer.h"
#include "..\..\Minecraft.Client\Common\Network\NetworkSocketLayer.h"
#include "Xbox/resource.h"
@@ -661,8 +661,8 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
int n = 0;
while (ipArg[n] && ipArg[n] != ' ' && n < 255) { ipBuf[n] = ipArg[n]; n++; }
ipBuf[n] = 0;
strncpy_s(g_Win64MultiplayerIP, 256, ipBuf, _TRUNCATE);
g_Win64MultiplayerJoin = true;
strncpy_s(g_MultiplayerIP, 256, ipBuf, _TRUNCATE);
g_MultiplayerJoin = true;
}
char *portArg = strstr(cmdLineA, "-port ");
@@ -674,8 +674,8 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
int n = 0;
while (portArg[n] && portArg[n] != ' ' && n < 15) { portBuf[n] = portArg[n]; n++; }
portBuf[n] = 0;
g_Win64MultiplayerPort = atoi(portBuf);
if (g_Win64MultiplayerPort <= 0) g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
g_MultiplayerPort = atoi(portBuf);
if (g_MultiplayerPort <= 0) g_MultiplayerPort = NETWORK_LAN_DEFAULT_PORT;
}
}
@@ -860,7 +860,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
extern wchar_t g_Win64UsernameW[17];
wcscpy_s(IQNet::m_player[0].m_gamertag, 32, g_Win64UsernameW);
WinsockNetLayer::Initialize();
NetworkSocketLayer::Initialize();
// 4J-PB moved further down
//app.InitGameSettings();