feat: build actual final builds & contentpackage almost building

Previously Windows64 Release was just building debug with somethings disabled this builds 1:1 what 4J would of built for consoles using release

This also gets ContentPackage closer to building for Windows64
This commit is contained in:
str1k3r
2026-07-19 00:42:36 -04:00
parent 80f0e4845a
commit bb714b3706
10 changed files with 71 additions and 32 deletions
@@ -23,7 +23,7 @@ UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData,
// We don't have a reinstall content, so remove the button
removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false );
#ifndef _DEBUG
#ifdef _FINAL_BUILD
removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
#else
if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
@@ -121,7 +121,7 @@ void UIScene_HelpAndOptionsMenu::updateComponents()
void UIScene_HelpAndOptionsMenu::handleReload()
{
#ifndef _DEBUG
#ifdef _FINAL_BUILD
removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
#else
if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);