feat: build actual final builds & contentpackage almost building
Previously Windows64 Release was just building debug with somethings disabled this builds 1:1 what 4J would of built for consoles using release This also gets ContentPackage closer to building for Windows64
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@@ -127,7 +127,7 @@ CMinecraftApp::CMinecraftApp()
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m_bChangingSessionType = false;
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m_bReallyChangingSessionType = false;
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#ifdef _DEBUG
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#ifdef _DEBUG_MENUS_ENABLED
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#ifdef _CONTENT_PACKAGE
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m_bDebugOptions=false; // make them off by default in a content package build
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@@ -2386,7 +2386,7 @@ void CMinecraftApp::ClearGameSettingsChangedFlag(int iPad)
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// Remove the debug settings in the content package build
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//
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////////////////////////////
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#ifdef _DEBUG
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#ifdef _DEBUG_MENUS_ENABLED
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unsigned int CMinecraftApp::GetGameSettingsDebugMask(int iPad,bool bOverridePlayer) //bOverridePlayer is to force the send for the server to get the read options
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{
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return 0;
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