fix(TU20): Piston and StemTile fixes (#6)
- fixed "Two pistons stacked facing up and the top piston is powered with a repeater will cause the top piston to lock in place." - fixed "Fix for issue where destroying planted pumpkin and melon seeds drops an incorrect number of seeds." --------- Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev> Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/6 Co-authored-by: qloak <realminecart@gmail.com> Co-committed-by: qloak <realminecart@gmail.com>
This commit was merged in pull request #6.
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pieeebot
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pieeebot
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@@ -189,7 +189,10 @@ void StemTile::spawnResources(Level *level, int x, int y, int z, int data, float
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if (fruit == Tile::melon) seed = Item::seeds_melon;
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for (int i = 0; i < 3; i++)
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{
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popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(seed)));
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if (level->random->nextInt(15) <= data)
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{
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popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(seed)));
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}
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}
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}
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