fix(TU20): Piston and StemTile fixes (#6)

- fixed "Two pistons stacked facing up and the top piston is powered with a repeater will cause the top piston to lock in place."
- fixed "Fix for issue where destroying planted pumpkin and melon seeds drops an incorrect number of seeds."

---------

Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/6
Co-authored-by: qloak <realminecart@gmail.com>
Co-committed-by: qloak <realminecart@gmail.com>
This commit was merged in pull request #6.
This commit is contained in:
2026-07-15 20:33:38 +01:00
committed by pieeebot
co-authored by pieeebot
parent b1189eb6c9
commit b08d478d73
2 changed files with 13 additions and 1 deletions
+9
View File
@@ -218,10 +218,12 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
if (extend && param1 == TRIGGER_CONTRACT)
{
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
ignoreUpdate(false);
return false;
}
else if (!extend && param1 == TRIGGER_EXTEND)
{
ignoreUpdate(false);
return false;
}
}
@@ -247,6 +249,7 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
}
else
{
ignoreUpdate(false);
return false;
}
PIXEndNamedEvent();
@@ -340,6 +343,12 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
ignoreUpdate(false);
level->updateNeighborsAt(x, y, z, id);
int stepX = x + Facing::STEP_X[facing];
int stepY = y + Facing::STEP_Y[facing];
int stepZ = z + Facing::STEP_Z[facing];
level->updateNeighborsAt(stepX, stepY, stepZ, id);
return true;
}