make vita content package target build
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@@ -206,9 +206,8 @@ HRESULT SonyLeaderboardManager::fillByIdsQuery(const SceNpId &myNpId, SceNpId* &
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// 4J-JEV: Implementation for Orbis & Vita as they a very similar.
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#if (defined __PSVITA__)
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std::vector<sce::Toolkit::NP::FriendsList> s_friendList;
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//ret = getFriendsList(s_friendList);
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ret = 42069;
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sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> s_friendList;
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ret = getFriendsList(s_friendList);
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if(ret != SCE_TOOLKIT_NP_SUCCESS)
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{
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// Error handling
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