make vita content package target build
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@@ -1964,6 +1964,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
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#elif defined __PSVITA__
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sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> friendList;
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int ret = -1;
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/*
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if(!CGameNetworkManager::usingAdhocMode()) // we don't need to be friends in PSN for adhoc mode
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{
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int ret = sce::Toolkit::NP::Friends::Interface::getFriendslist(&friendList, false);
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@@ -1974,7 +1975,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
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friendCount = friendList.get()->size();
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}
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}
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}
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}*/
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#else // __ORBIS__
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/*
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//sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> friendList;
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