Final X360 fix (i think)

This commit is contained in:
qloak committed 2026-08-07 07:22:48 -07:00
1 parent 96cf2dfaed
commit 72dac50e57
3 files changed
-9

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@@ -398,7 +398,6 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
return false;
}
app.DebugPrintf("Offline LAN: sending PreLogin\n");
connection->send( shared_ptr<PreLoginPacket>( new PreLoginPacket(minecraft->user->name) ) );
// Tick connection until we're ready to go. The stages involved in this are:
@@ -170,8 +170,6 @@ bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkMa
m_bLeaveGameOnTick = false;
m_bHostChanged = false;
app.DebugPrintf("Using offline LAN network backend\n");
m_bSearchResultsReady = false;
m_bSearchPending = false;
@@ -487,8 +485,6 @@ void CPlatformNetworkManagerStub::SetGamePlayState()
{
WinsockNetLayer::UpdateAdvertiseJoinable(true);
}
app.DebugPrintf("Offline LAN: entered GAME_PLAY state\n");
}
void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= NULL*/)