fix ps3 compile errors
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@@ -2105,7 +2105,7 @@ void CGameNetworkManager::startAdhocMatching()
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{
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((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->startAdhocMatching();
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}
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#else
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#elif defined(__PSVITA__)
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bool CGameNetworkManager::usingAdhocMode()
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{
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return false;
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