feat: Xbox Postbuild Script and Fix Windows64 (#5)
This fully removes debug features on release Fixes Windows64 Builds Adds Xbox 360 Postbuild Script Removes MinecraftConsoles.sdf --------- Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com> Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/5 Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev> Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
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committed by
pieeebot
co-authored by
str1k3r
parent
d26bd9d38c
commit
62bcae6ce9
@@ -2386,7 +2386,7 @@ void CMinecraftApp::ClearGameSettingsChangedFlag(int iPad)
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// Remove the debug settings in the content package build
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//
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////////////////////////////
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#ifndef _DEBUG
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#ifdef _DEBUG
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unsigned int CMinecraftApp::GetGameSettingsDebugMask(int iPad,bool bOverridePlayer) //bOverridePlayer is to force the send for the server to get the read options
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{
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return 0;
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@@ -5186,7 +5186,7 @@ void CMinecraftApp::UpsellReturnedCallback(LPVOID pParam, eUpsellType type, eUps
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TelemetryManager->RecordUpsellResponded(ProfileManager.GetPrimaryPad(), eSen_UpsellID_Full_Version_Of_Game, app.m_dwOfferID, senResponse);
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}
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#ifdef _DEBUG
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#ifdef _DEBUG_MENUS_ENABLED
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bool CMinecraftApp::DebugArtToolsOn()
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{
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return DebugSettingsOn() && (GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_ArtTools)) != 0;
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