feat: Xbox Postbuild Script and Fix Windows64 (#5)

This fully removes debug features on release
Fixes Windows64 Builds
Adds Xbox 360 Postbuild Script
Removes MinecraftConsoles.sdf

---------

Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/5
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
This commit is contained in:
str1k3r
2026-07-04 21:32:48 +01:00
committed by pieeebot
co-authored by str1k3r
parent d26bd9d38c
commit 62bcae6ce9
6 changed files with 71 additions and 7 deletions
+2 -2
View File
@@ -2386,7 +2386,7 @@ void CMinecraftApp::ClearGameSettingsChangedFlag(int iPad)
// Remove the debug settings in the content package build
//
////////////////////////////
#ifndef _DEBUG
#ifdef _DEBUG
unsigned int CMinecraftApp::GetGameSettingsDebugMask(int iPad,bool bOverridePlayer) //bOverridePlayer is to force the send for the server to get the read options
{
return 0;
@@ -5186,7 +5186,7 @@ void CMinecraftApp::UpsellReturnedCallback(LPVOID pParam, eUpsellType type, eUps
TelemetryManager->RecordUpsellResponded(ProfileManager.GetPrimaryPad(), eSen_UpsellID_Full_Version_Of_Game, app.m_dwOfferID, senResponse);
}
#ifdef _DEBUG
#ifdef _DEBUG_MENUS_ENABLED
bool CMinecraftApp::DebugArtToolsOn()
{
return DebugSettingsOn() && (GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_ArtTools)) != 0;