fix(Orbis): stop asserting when voicechat fails

This commit is contained in:
str1k3r committed 2026-07-22 17:36:58 -04:00
1 parent f992d40795
commit 4099ed477d
2 files changed
+27 -15

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@@ -8,8 +8,6 @@
static const int sc_maxVoiceDataSize = 2048;
#define VOICE_INVALID_PORT_ID 0xff // str1k3r - use of SCE_VOICE_INVALID_PORT_ID causes a crash when loading / making worlds.
class VoicePacket
{
static const int MAX_LOCAL_PLAYER_COUNT = 4;
@@ -89,8 +87,8 @@ public:
public:
SQRLocalVoiceDevice()
: m_localUserID(SCE_USER_SERVICE_USER_ID_INVALID)
, m_headsetPort(VOICE_INVALID_PORT_ID)
, m_microphonePort(VOICE_INVALID_PORT_ID)
, m_headsetPort(SCE_VOICE_INVALID_PORT_ID)
, m_microphonePort(SCE_VOICE_INVALID_PORT_ID)
{
for(int i=0;i<4;i++)
m_localConnections[i] = 0;