wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
2026-07-14 19:52:30 +03:00
parent 976f55c46d
commit 2dfad97503
41 changed files with 574 additions and 308 deletions
@@ -0,0 +1,11 @@
#pragma once
#include "Tile_SPU.h"
class WoolTile_SPU : public Tile_SPU
{
public:
WoolTile_SPU(int id) : Tile_SPU(id) {}
virtual Icon_SPU *getTexture(int face, int data) { return &ms_pTileData->woolTile_icons[data]; }
};