wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
2026-07-14 19:52:30 +03:00
parent 976f55c46d
commit 2dfad97503
41 changed files with 574 additions and 308 deletions
@@ -21,9 +21,9 @@ public:
{
if (id==diode_on_Id)
{
return TileRef_SPU(notGate_on_Id)->getTexture(face);
return TileRef_SPU(redstoneTorch_on_Id)->getTexture(face);
}
return TileRef_SPU(notGate_off_Id)->getTexture(face);
return TileRef_SPU(redstoneTorch_off_Id)->getTexture(face);
}
if (face == Facing::UP)
{