wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
2026-07-14 19:52:30 +03:00
parent 976f55c46d
commit 2dfad97503
41 changed files with 574 additions and 308 deletions
@@ -242,11 +242,10 @@ C4JSpursJob_ChunkUpdate::C4JSpursJob_ChunkUpdate(ChunkRebuildData* pDataIn, Chun
extern const CellSpursJobHeader JOBHEADER_SYMBOL(ChunkUpdate);
//E create job
m_job256.header = JOBHEADER_SYMBOL(ChunkUpdate);
m_job256.header.sizeStack = (60*1024)>>4;
m_job256.header.sizeStack = (58*1024)>>4;
m_job256.workArea.userData[0] = (uintptr_t)pDataIn;
m_job256.workArea.userData[1] = (uintptr_t)pDataOut;
assert(cellSpursJobQueueCheckJob(&m_job256, 256, 256) == CELL_OK);
}
C4JSpursJob_LevelRenderer_cull::C4JSpursJob_LevelRenderer_cull(LevelRenderer_cull_DataIn* pDataIn)