wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
pieeebot committed 2026-07-14 19:52:30 +03:00
1 parent 976f55c46d
commit 2dfad97503
41 files changed
+574 -308

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@@ -2665,15 +2665,9 @@
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\PortalTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\PressurePlateTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\PumpkinTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\RailTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\RecordPlayerTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
@@ -3775,6 +3769,36 @@
<ClInclude Include="PSVita\OldSdk.h">
<Filter>PSVita</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\BaseRailTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\RailTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\PoweredRailTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\DropperTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\HayBlockTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\RotatedPillarTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\BasePressurePlateTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\PressurePlateTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\WeightedPressurePlateTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
<ClInclude Include="PS3\SPU_Tasks\ChunkUpdate\DaylightDetectorTile_SPU.h">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
@@ -5001,9 +5025,6 @@
<ClCompile Include="PS3\SPU_Tasks\ChunkUpdate\LiquidTile_SPU.cpp">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClCompile>
<ClCompile Include="PS3\SPU_Tasks\ChunkUpdate\PressurePlateTile_SPU.cpp">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClCompile>
<ClCompile Include="PS3\SPU_Tasks\ChunkUpdate\StairTile_SPU.cpp">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClCompile>
@@ -5919,6 +5940,9 @@
<ClCompile Include="PSVita\OldSdk.cpp">
<Filter>PSVita</Filter>
</ClCompile>
<ClCompile Include="PS3\SPU_Tasks\ChunkUpdate\BasePressurePlateTile_SPU.cpp">
<Filter>PS3\ChunkRebuild_SPU</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Library Include="Xbox\4JLibs\libs\4J_Render_d.lib">