wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks
crashes at a stack overflow, cant be assed to fix it atm
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@@ -402,7 +402,7 @@ wstring CScene_TutorialPopup::_SetIcon(int icon, int iAuxVal, bool isFoil, LPCWS
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}
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else if(temp.find(L"{*StoneIcon*}")!=wstring::npos)
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{
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m_pCraftingPic->SetIcon(m_iPad, Tile::rock_Id,0,1,10,31,false);
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m_pCraftingPic->SetIcon(m_iPad, Tile::stone_Id,0,1,10,31,false);
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}
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else
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{
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