refactor(Minecraft.World): Implement LCEMP changes.
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@@ -49,6 +49,7 @@ private:
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DataOutputStream *byteArrayDos; // 4J This dos allows us to write individual packets to the socket
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ByteArrayOutputStream *baos;
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Socket::SocketOutputStream *sos;
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volatile LONG m_closeState;
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bool running;
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@@ -87,6 +88,7 @@ public:
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private:
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void _init();
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void shutdownConnectionResources();
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// 4J Jev, these might be better of as private
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CRITICAL_SECTION threadCounterLock;
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