first buildable orbis version. a bit ugly.
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@@ -10,7 +10,9 @@
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#include "..\..\TexturePack.h"
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#include "..\..\DLCTexturePack.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#if defined(__ORBIS__)
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#include "..\..\OrbisMedia\strings.h"
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#endif
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#ifndef _XBOX
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#include "UI.h"
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#endif
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@@ -2,7 +2,9 @@
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#include "UI.h"
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#include "UIComponent_PressStartToPlay.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#if defined(__ORBIS__)
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#include "..\..\OrbisMedia\strings.h"
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#endif
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UIComponent_PressStartToPlay::UIComponent_PressStartToPlay(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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@@ -23,6 +23,10 @@
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#include "Xbox\Resource.h"
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#endif
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#if defined(__ORBIS__)
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#include "..\..\OrbisMedia\strings.h"
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#endif
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#define GAME_CREATE_ONLINE_TIMER_ID 0
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#define GAME_CREATE_ONLINE_TIMER_TIME 100
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