first buildable orbis version. a bit ugly.

This commit is contained in:
552eden committed 2026-07-17 19:24:48 +03:00
1 parent eb3ae69d3f
commit 1bd4a3455c
15 files changed
+3690 -77

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@@ -204,11 +204,11 @@ HRESULT SonyLeaderboardManager::fillByIdsQuery(const SceNpId &myNpId, SceNpId* &
case eFM_Friends:
{
// 4J-JEV: Implementation for Orbis & Vita as they a very similar.
#if (defined __ORBIS__) || (defined __PSVITA__)
sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> s_friendList;
ret = getFriendsList(s_friendList);
#if (defined __PSVITA__)
std::vector<sce::Toolkit::NP::FriendsList> s_friendList;
//ret = getFriendsList(s_friendList);
ret = 42069;
if(ret != SCE_TOOLKIT_NP_SUCCESS)
{
// Error handling
@@ -246,7 +246,11 @@ HRESULT SonyLeaderboardManager::fillByIdsQuery(const SceNpId &myNpId, SceNpId* &
npIds[0] = myNpId;
}
#elif (defined __ORBIS__)
// Error handling
if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed;
app.DebugPrintf("[SonyLeaderboardManager] 'getFriendslist' fail, 0x%x.\n", ret);
return false;
#elif (defined __PS3__)
// PS3
@@ -10,7 +10,9 @@
#include "..\..\TexturePack.h"
#include "..\..\DLCTexturePack.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#if defined(__ORBIS__)
#include "..\..\OrbisMedia\strings.h"
#endif
#ifndef _XBOX
#include "UI.h"
#endif
@@ -2,7 +2,9 @@
#include "UI.h"
#include "UIComponent_PressStartToPlay.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#if defined(__ORBIS__)
#include "..\..\OrbisMedia\strings.h"
#endif
UIComponent_PressStartToPlay::UIComponent_PressStartToPlay(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
@@ -23,6 +23,10 @@
#include "Xbox\Resource.h"
#endif
#if defined(__ORBIS__)
#include "..\..\OrbisMedia\strings.h"
#endif
#define GAME_CREATE_ONLINE_TIMER_ID 0
#define GAME_CREATE_ONLINE_TIMER_TIME 100