update nework refrence

This commit is contained in:
NaN
2026-08-03 19:15:54 -04:00
parent 930a104e50
commit 05e8ed3c66
4 changed files with 15 additions and 15 deletions
@@ -14,7 +14,7 @@
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "..\Network\SessionInfo.h"
#include "..\..\Common\Network\WinsockNetLayer.h"
#include "..\..\Common\Network\NetworkSocketLayer.h"
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#include "Common\Network\Sony\SonyHttp.h"
#include "Common\Network\Sony\SonyRemoteStorage.h"
@@ -1386,7 +1386,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
if( m_buttonListGames.getItemCount() > 0 && gameIndex < m_currentSessions->size() )
{
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
const bool bManualJoin = (g_Win64MultiplayerJoin == true);
const bool bManualJoin = (g_MultiplayerJoin == true);
// 4J-PB - is the player allowed to join games?
bool noUGC=false;
bool bContentRestricted=false;