update nework refrence
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@@ -14,7 +14,7 @@
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#include "..\..\TexturePackRepository.h"
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#include "..\..\TexturePack.h"
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#include "..\Network\SessionInfo.h"
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#include "..\..\Common\Network\WinsockNetLayer.h"
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#include "..\..\Common\Network\NetworkSocketLayer.h"
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#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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#include "Common\Network\Sony\SonyHttp.h"
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#include "Common\Network\Sony\SonyRemoteStorage.h"
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@@ -1386,7 +1386,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
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if( m_buttonListGames.getItemCount() > 0 && gameIndex < m_currentSessions->size() )
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{
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#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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const bool bManualJoin = (g_Win64MultiplayerJoin == true);
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const bool bManualJoin = (g_MultiplayerJoin == true);
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// 4J-PB - is the player allowed to join games?
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bool noUGC=false;
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bool bContentRestricted=false;
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