update nework refrence

This commit is contained in:
NaN
2026-08-03 19:15:54 -04:00
parent 930a104e50
commit 05e8ed3c66
4 changed files with 15 additions and 15 deletions
@@ -7,7 +7,7 @@
#include "..\..\MinecraftServer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.h"
#include "..\..\Common\Network\WinsockNetLayer.h"
#include "..\..\Common\Network\NetworkSocketLayer.h"
#define UPDATE_PLAYERS_TIMER_ID 0
#define UPDATE_PLAYERS_TIMER_TIME 30000
@@ -368,7 +368,7 @@ void UIScene_JoinMenu::checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege,
void UIScene_JoinMenu::StartSharedLaunchFlow()
{
const bool bManualJoin = (g_Win64MultiplayerJoin == true);
const bool bManualJoin = (g_MultiplayerJoin == true);
if (bManualJoin)
{
JoinGame(this);
@@ -431,7 +431,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
{
return;
}
const bool bManualJoin = (g_Win64MultiplayerJoin == true);
const bool bManualJoin = (g_MultiplayerJoin == true);
DWORD dwSignedInUsers = 0;
bool noPrivileges = false;