fix: fixed Xbox 360 build issues
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@@ -10,6 +10,7 @@ ResourceLocation EnderDragonRenderer::DRAGON_EXPLODING_LOCATION = ResourceLocati
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ResourceLocation EnderDragonRenderer::CRYSTAL_BEAM_LOCATION = ResourceLocation(TN_MOB_ENDERDRAGON_BEAM);
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ResourceLocation EnderDragonRenderer::DRAGON_EYES_LOCATION = ResourceLocation(TN_MOB_ENDERDRAGON_ENDEREYES);
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ResourceLocation EnderDragonRenderer::DRAGON_LOCATION = ResourceLocation(TN_MOB_ENDERDRAGON);
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shared_ptr<EnderDragon> EnderDragonRenderer::bossInstance = nullptr;
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EnderDragonRenderer::EnderDragonRenderer() : MobRenderer(new DragonModel(0), 0.5f)
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{
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