attempt at trying to get XB360 to work
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@@ -66,7 +66,7 @@ void CGameNetworkManager::Initialise()
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ServerStoppedCreate( false );
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ServerReadyCreate( false );
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int flagIndexSize = LevelRenderer::getGlobalChunkCount() / (Level::maxBuildHeight / 16); // dividing here by number of renderer chunks in one column
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#ifdef _XBOX
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#if !defined(_DISABLE_XBLIVE) && defined _XBOX
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s_pPlatformNetworkManager = new CPlatformNetworkManagerXbox();
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#elif !defined(DISABLE_PSN) && defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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s_pPlatformNetworkManager = new CPlatformNetworkManagerSony();
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