feat: settings saving

This commit is contained in:
2026-08-19 23:10:58 -04:00
parent 5a3c528ed0
commit f615927e0e
6 changed files with 22 additions and 12 deletions
+4 -4
View File
@@ -651,7 +651,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
// 4J - do render of crouched player. This code is largely taken from the inventory render of the player, with some special hard-coded positions
// worked out by hand from the xui implementation of the crouch icon
if(app.GetGameSettings(iPad,eGameSetting_AnimatedCharacter))
if(app.GetGameSettings(iPad,eGameSetting_AnimatedCharacter) && !minecraft->options->renderDebug) //str1k3r - disable paperdoll if "F3" is on screen
{
//int playerIdx = minecraft->player->GetXboxPad();
@@ -852,11 +852,11 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
font->drawShadow(L"Seed: " + _toString<__int64>(minecraft->level->getLevelData()->getSeed() ), iSafezoneXHalf+2, 32 + 00, 0xffffff);
font->drawShadow(minecraft->gatherStats1(), iSafezoneXHalf+2, 32 + 10, 0xffffff);
font->drawShadow(minecraft->gatherStats2(), iSafezoneXHalf+2, 32 + 20, 0xffffff);
font->drawShadow(minecraft->gatherStats3(), iSafezoneXHalf+2, 32 + 30, 0xffffff);
font->drawShadow(minecraft->gatherStats4(), iSafezoneXHalf+2, 32 + 40, 0xffffff);
//font->drawShadow(minecraft->gatherStats3(), iSafezoneXHalf+2, 32 + 30, 0xffffff); //str1k3r - returns nothing
font->drawShadow(minecraft->gatherStats4(), iSafezoneXHalf+2, 32 + 30, 0xffffff);
// TERRAIN FEATURES
int iYPos=82;
int iYPos=72;
if(minecraft->level->dimension->id==0)
{