fix: windows build, uncap fps, double buffer, remove Sleep(0),
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@@ -1124,7 +1124,7 @@
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<ExceptionHandling>Sync</ExceptionHandling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CallAttributedProfiling>Disabled</CallAttributedProfiling>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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