Files
MCLEServer/Minecraft.Client/AbstractProjectileDispenseBehavior.h
T
2026-05-08 05:15:08 -07:00

17 lines
479 B
C++

#pragma once
#include "../Minecraft.World/DefaultDispenseItemBehavior.h"
class Projectile;
class AbstractProjectileDispenseBehavior : public DefaultDispenseItemBehavior
{
public:
shared_ptr<ItemInstance> execute(BlockSource *source, shared_ptr<ItemInstance> dispensed);
protected:
virtual void playSound(BlockSource *source);
virtual shared_ptr<Projectile> getProjectile(Level *world, Position *position) = 0;
virtual float getUncertainty();
virtual float getPower();
};