forked from cafeberry/cafeberry
title windows optimizations include: - adding WPO/LTCG - fixing potential memory leaks - reducing unneeded busy waits xbox 360 fixes include: - all item names displaying as black - adding newer dlcs crashing game ps3 fix was that, when holding the ps button, it'd corrupt the hdd. NEEDS TESTING! just a guess fix since I don't have a PS3. --------- Co-authored-by: pieeebot <piebot00@gmail.com> Co-authored-by: piebot <piebot00@gmail.com> Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com> Co-authored-by: str1k3r <1+str1k3r@noreply.localhost> Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev> Co-authored-by: qloak <53+qloak@noreply.neolegacy.dev> Reviewed-on: cafeberry/cafeberry#27 Co-authored-by: qloak <realminecart@gmail.com>
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
#include "stdafx.h"
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#include "OldSdk.h"
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#ifdef __PSVITA__
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int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
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if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
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return -1;
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}
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int sceNpBasicGetFriendContextState(const SceNpId *friendId, SceNpBasicFriendContextState *state) {
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if (state) *state = SCE_NP_BASIC_FRIEND_CONTEXT_STATE_UNKNOWN;
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return -1;
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}
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int sceNpBasicGetGamePresenceOfFriend(const SceNpId *friendId, SceNpBasicGamePresence *presence) {
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if (presence) memset(presence, 0, sizeof(SceNpBasicGamePresence));
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return -1;
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}
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int sceNpBasicGetFriendListEntryCount(SceSize *count) {
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if (count) *count = 0;
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return 0;
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}
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int sceNpBasicGetFriendListEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
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if (retrieved) *retrieved = 0;
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return 0;
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}
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int sceNpBasicGetFriendRequestEntryCount(SceSize *count) {
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if (count) *count = 0;
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return 0;
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}
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int sceNpBasicGetFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
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if (retrieved) *retrieved = 0;
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return 0;
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}
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int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count) {
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if (count) *count = 0;
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return 0;
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}
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int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
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if (retrieved) *retrieved = 0;
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return 0;
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}
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SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
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return -1;
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}
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#endif |