Files

23 lines
349 B
C

#pragma once
#include <d3d11.h>
static bool isF11Pressed = false;
static bool wasF11Pressed = false;
extern BOOL g_bWidescreen;
extern int g_iScreenWidth;
extern int g_iScreenHeight;
extern BOOL g_bResolutionSetByCMD;
extern ID3D11Device* g_pd3dDevice;
void CleanupDevice();
struct Windows64LaunchArgs
{
bool fullscreen;
int resolution;
};