forked from cafeberry/cafeberry
psvita networking (Experimental)
This commit is contained in:
22 files changed
+401
-169
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@@ -6885,12 +6885,12 @@ HRESULT CMinecraftApp::RegisterDLCData(WCHAR *pType, WCHAR *pBannerName, int iGe
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// ignore the names if we don't recognize them
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// ignore the names if we don't recognize them
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if(pBannerName!=L"")
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if(pBannerName!=L"")
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{
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{
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wcsncpy_s( pDLCData->wchBanner, pBannerName, MAX_BANNERNAME_SIZE);
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wcsncpy_s( pDLCData->wchBanner, MAX_BANNERNAME_SIZE, pBannerName, MAX_BANNERNAME_SIZE);
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}
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}
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if(pDataFile[0]!=0)
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if(pDataFile[0]!=0)
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{
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{
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wcsncpy_s( pDLCData->wchDataFile, pDataFile, MAX_BANNERNAME_SIZE);
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wcsncpy_s( pDLCData->wchDataFile, MAX_BANNERNAME_SIZE, pDataFile, MAX_BANNERNAME_SIZE);
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}
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}
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#endif
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#endif
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@@ -1847,7 +1847,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
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// joinData->pInviteInfo = pInviteInfo;
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// joinData->pInviteInfo = pInviteInfo;
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// tell the app to process this
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// tell the app to process this
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#ifdef __PSVITA__
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#if !defined(DISABLE_PSN) && defined(__PSVITA__)
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if(((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->checkValidInviteData(pInviteInfo))
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if(((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->checkValidInviteData(pInviteInfo))
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#endif
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#endif
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{
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{
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@@ -2090,7 +2090,7 @@ void CGameNetworkManager::FakeLocalPlayerJoined()
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}
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}
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#endif
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#endif
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#ifdef __PSVITA__
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#if !defined(DISABLE_PSN) && defined(__PSVITA__)
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bool CGameNetworkManager::usingAdhocMode()
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bool CGameNetworkManager::usingAdhocMode()
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{
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{
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return ((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->usingAdhocMode();
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return ((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->usingAdhocMode();
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@@ -2105,5 +2105,17 @@ void CGameNetworkManager::startAdhocMatching()
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{
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{
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((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->startAdhocMatching();
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((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->startAdhocMatching();
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}
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}
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#else
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bool CGameNetworkManager::usingAdhocMode()
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{
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return false;
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}
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void CGameNetworkManager::setAdhocMode(bool bAdhoc)
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{
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}
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void CGameNetworkManager::startAdhocMatching()
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{
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}
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#endif
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#endif
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@@ -4,26 +4,23 @@
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#include "..\..\Common\Network\PlatformNetworkManager.h"
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#include "..\..\Common\Network\PlatformNetworkManager.h"
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#include "..\..\..\Minecraft.World\Socket.h"
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#include "..\..\..\Minecraft.World\Socket.h"
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#if defined _WINDOWS64 || defined _XBOX
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SOCKET NetworkSocketLayer::s_listenSocket = INVALID_SOCKET;
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SOCKET NetworkSocketLayer::s_listenSocket = INVALID_SOCKET;
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SOCKET NetworkSocketLayer::s_hostConnectionSocket = INVALID_SOCKET;
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SOCKET NetworkSocketLayer::s_hostConnectionSocket = INVALID_SOCKET;
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SOCKET NetworkSocketLayer::s_advertiseSock = INVALID_SOCKET;
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SOCKET NetworkSocketLayer::s_advertiseSock = INVALID_SOCKET;
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SOCKET NetworkSocketLayer::s_discoverySock = INVALID_SOCKET;
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SOCKET NetworkSocketLayer::s_discoverySock = INVALID_SOCKET;
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#elif defined __PS3__ || defined __ORBIS__
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SOCKET NetworkSocketLayer::s_listenSocket = -1;
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SOCKET NetworkSocketLayer::s_hostConnectionSocket = -1;
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SOCKET NetworkSocketLayer::s_advertiseSock = -1;
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SOCKET NetworkSocketLayer::s_discoverySock = -1;
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#if defined __PS3__
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#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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int closesocket(int s) { return socketclose(s); };
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void WSACleanup() {};
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#endif
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#ifdef __PS3__
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void terminate_networking() { cellNetCtlTerm(); sys_net_finalize_network(); };
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void terminate_networking() { cellNetCtlTerm(); sys_net_finalize_network(); };
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#elif defined __ORBIS__
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#else
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int closesocket(int s) { return sceNetSocketClose(s); };
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int socketclose(int s) { return sceNetSocketClose(s); };
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void terminate_networking() {};
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void terminate_networking() {};
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#endif
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#endif
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void WSACleanup() {};
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#if defined __PSVITA__
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int socket(int family, int type, int protocol) { return sceNetSocket(NULL, family, type, protocol); };
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#endif
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#endif
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C4JThread* NetworkSocketLayer::s_acceptThread = NULL;
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C4JThread* NetworkSocketLayer::s_acceptThread = NULL;
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@@ -89,6 +86,19 @@ bool NetworkSocketLayer::Initialize()
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sys_net_finalize_network();
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sys_net_finalize_network();
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return false;
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return false;
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}
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}
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#elif defined __PSVITA__
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SceNetInitParam param;
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static char memory[16 * 1024];
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param.memory = memory;
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param.size = sizeof(memory);
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param.flags = 0;
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int result = sceNetInit(¶m);
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if (result < 0) {
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app.DebugPrintf("sceNetInit failed: %d\n", result);
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return false;
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}
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#endif
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#endif
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InitializeCriticalSection(&s_sendLock);
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InitializeCriticalSection(&s_sendLock);
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@@ -125,7 +135,7 @@ void NetworkSocketLayer::Shutdown()
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closesocket(s_hostConnectionSocket);
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closesocket(s_hostConnectionSocket);
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s_hostConnectionSocket = INVALID_SOCKET;
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s_hostConnectionSocket = INVALID_SOCKET;
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}
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}
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#elif defined __PS3__ || defined __ORBIS__
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#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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if (s_listenSocket >= 0)
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if (s_listenSocket >= 0)
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{
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{
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socketclose(s_listenSocket);
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socketclose(s_listenSocket);
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@@ -146,7 +156,7 @@ void NetworkSocketLayer::Shutdown()
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s_connections[i].active = false;
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s_connections[i].active = false;
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#if defined _WINDOWS64 || defined _XBOX
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#if defined _WINDOWS64 || defined _XBOX
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if (s_connections[i].tcpSocket != INVALID_SOCKET)
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if (s_connections[i].tcpSocket != INVALID_SOCKET)
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#elif defined __PS3__ || defined __ORBIS__
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#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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if (s_connections[i].tcpSocket >= 0)
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if (s_connections[i].tcpSocket >= 0)
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#endif
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#endif
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{
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{
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@@ -238,8 +248,12 @@ bool NetworkSocketLayer::HostGame(int port)
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app.DebugPrintf("socket() failed: %d\n", WSAGetLastError());
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app.DebugPrintf("socket() failed: %d\n", WSAGetLastError());
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return false;
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return false;
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}
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}
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#elif defined __PS3__ || defined __ORBIS__
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#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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#ifdef __PSVITA__
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SceNetSockaddrIn addr = {};
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#else
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struct sockaddr_in addr = {};
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struct sockaddr_in addr = {};
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#endif
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addr.sin_family = AF_INET;
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = htonl(INADDR_ANY);
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addr.sin_addr.s_addr = htonl(INADDR_ANY);
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addr.sin_port = htons((uint16_t)port);
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addr.sin_port = htons((uint16_t)port);
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@@ -292,8 +306,12 @@ bool NetworkSocketLayer::HostGame(int port)
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s_listenSocket = INVALID_SOCKET;
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s_listenSocket = INVALID_SOCKET;
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return false;
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return false;
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}
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}
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#elif defined __PS3__ || defined __ORBIS__
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#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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#ifdef __PSVITA__
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iResult = ::bind(s_listenSocket, (const sockaddr*)&addr, sizeof(addr));
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#else
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iResult = ::bind(s_listenSocket, (struct sockaddr*)&addr, sizeof(addr));
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iResult = ::bind(s_listenSocket, (struct sockaddr*)&addr, sizeof(addr));
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#endif
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if (iResult < 0)
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if (iResult < 0)
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{
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{
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app.DebugPrintf("bind() failed: %d\n", iResult);
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app.DebugPrintf("bind() failed: %d\n", iResult);
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@@ -546,14 +564,18 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
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connected = true;
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connected = true;
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break;
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break;
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}
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}
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#elif defined __PS3__ || defined __ORBIS__
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#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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if (s_hostConnectionSocket != -1)
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if (s_hostConnectionSocket != -1)
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{
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{
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socketclose(s_hostConnectionSocket);
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socketclose(s_hostConnectionSocket);
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s_hostConnectionSocket = -1;
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s_hostConnectionSocket = -1;
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}
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}
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#ifdef __PSVITA__
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SceNetSockaddrIn addr = {};
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#else
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struct sockaddr_in addr = {};
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struct sockaddr_in addr = {};
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#endif
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addr.sin_family = AF_INET;
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addr.sin_family = AF_INET;
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addr.sin_port = htons((uint16_t)port);
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addr.sin_port = htons((uint16_t)port);
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@@ -590,40 +612,47 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
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setsockopt(s_hostConnectionSocket, IPPROTO_TCP, TCP_NODELAY, (const char *)&noDelay, sizeof(noDelay));
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setsockopt(s_hostConnectionSocket, IPPROTO_TCP, TCP_NODELAY, (const char *)&noDelay, sizeof(noDelay));
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int nonBlocking = 1;
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int nonBlocking = 1;
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#ifdef __PS3__
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setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &nonBlocking, sizeof(nonBlocking));
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setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &nonBlocking, sizeof(nonBlocking));
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#elif defined(__ORBIS__)
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setsockopt(s_hostConnectionSocket, SOL_SOCKET, SCE_NET_SO_NBIO, &nonBlocking, sizeof(nonBlocking));
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#endif
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#ifdef __PSVITA__
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iResult = connect(s_hostConnectionSocket, (const SceNetSockaddr*)&addr, sizeof(addr));
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#else
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iResult = connect(s_hostConnectionSocket, (struct sockaddr*)&addr, sizeof(addr));
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iResult = connect(s_hostConnectionSocket, (struct sockaddr*)&addr, sizeof(addr));
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#endif
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if (iResult < 0)
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if (iResult < 0)
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{
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{
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#if defined(__PS3__)
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int err = sys_net_errno;
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int err = sys_net_errno;
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if (err == SYS_NET_EINPROGRESS)
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if (err == SYS_NET_EINPROGRESS)
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{
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{
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#elif defined(__ORBIS__)
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#ifndef __PSVITA__
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int err = sce_net_errno;
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if (err == SCE_NET_EINPROGRESS)
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{
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#endif
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fd_set writeFds, exceptFds;
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fd_set writeFds, exceptFds;
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FD_ZERO(&writeFds);
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FD_ZERO(&writeFds);
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FD_ZERO(&exceptFds);
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FD_ZERO(&exceptFds);
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FD_SET(s_hostConnectionSocket, &writeFds);
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FD_SET(s_hostConnectionSocket, &writeFds);
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FD_SET(s_hostConnectionSocket, &exceptFds);
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FD_SET(s_hostConnectionSocket, &exceptFds);
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struct timeval tv;
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struct timeval tv;
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tv.tv_sec = connectTimeoutMs / 1000;
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tv.tv_sec = connectTimeoutMs / 1000;
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tv.tv_usec = (connectTimeoutMs % 1000) * 1000;
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tv.tv_usec = (connectTimeoutMs % 1000) * 1000;
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#else
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#if defined(__PS3__)
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SceNetId eid = sceNetEpollCreate(NULL, 0);
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int selectResult = socketselect(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
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SceNetEpollEvent ev = {};
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#elif defined(__ORBIS__)
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ev.events = SCE_NET_EPOLLOUT;
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int selectResult = select(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
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ev.data.fd = s_hostConnectionSocket;
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sceNetEpollControl(eid, SCE_NET_EPOLL_CTL_ADD, s_hostConnectionSocket, &ev);
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int timeoutUsec = connectTimeoutMs * 1000;
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SceNetEpollEvent outEvents[1];
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int selectResult = sceNetEpollWait(eid, outEvents, 1, timeoutUsec);
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sceNetEpollControl(eid, SCE_NET_EPOLL_CTL_DEL, s_hostConnectionSocket, NULL);
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sceNetEpollDestroy(eid);
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#endif
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#endif
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#ifndef __PSVITA__
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int selectResult = socketselect(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
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if (selectResult <= 0 || FD_ISSET(s_hostConnectionSocket, &exceptFds))
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if (selectResult <= 0 || FD_ISSET(s_hostConnectionSocket, &exceptFds))
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#else
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if (selectResult <= 0 || (selectResult > 0) &&
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(outEvents[0].events & (SCE_NET_EPOLLERR | SCE_NET_EPOLLHUP)))
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#endif
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{
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{
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app.DebugPrintf("connect() to %s:%d timed out or failed (attempt %d/%d)\n", ip, port, attempt + 1, maxAttempts);
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app.DebugPrintf("connect() to %s:%d timed out or failed (attempt %d/%d)\n", ip, port, attempt + 1, maxAttempts);
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closesocket(s_hostConnectionSocket);
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closesocket(s_hostConnectionSocket);
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@@ -654,7 +683,7 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
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int blocking = 0;
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int blocking = 0;
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#ifdef __PS3__
|
#ifdef __PS3__
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setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &blocking, sizeof(blocking));
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setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &blocking, sizeof(blocking));
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#elif defined(__ORBIS__)
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#elif defined(__ORBIS__) || defined __PSVITA__
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setsockopt(s_hostConnectionSocket, SOL_SOCKET, SCE_NET_SO_NBIO, &blocking, sizeof(blocking));
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setsockopt(s_hostConnectionSocket, SOL_SOCKET, SCE_NET_SO_NBIO, &blocking, sizeof(blocking));
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#endif
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#endif
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@@ -708,7 +737,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
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{
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{
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#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
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if (sock == INVALID_SOCKET || dataSize <= 0) return false;
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if (sock == INVALID_SOCKET || dataSize <= 0) return false;
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#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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||||||
if (sock < 0 || dataSize <= 0) return false;
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if (sock < 0 || dataSize <= 0) return false;
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||||||
#endif
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#endif
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||||||
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@@ -727,7 +756,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
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int sent = send(sock, (const char *)header + totalSent, toSend - totalSent, 0);
|
int sent = send(sock, (const char *)header + totalSent, toSend - totalSent, 0);
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#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
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||||||
if (sent == SOCKET_ERROR || sent == 0)
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if (sent == SOCKET_ERROR || sent == 0)
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#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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||||||
if (sent < 0 || sent == 0)
|
if (sent < 0 || sent == 0)
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||||||
#endif
|
#endif
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||||||
{
|
{
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||||||
@@ -744,7 +773,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
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|
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||||||
#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
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||||||
if (sent == SOCKET_ERROR || sent == 0)
|
if (sent == SOCKET_ERROR || sent == 0)
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||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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||||||
if (sent < 0 || sent == 0)
|
if (sent < 0 || sent == 0)
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||||||
#endif
|
#endif
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||||||
{
|
{
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||||||
@@ -767,7 +796,7 @@ bool NetworkSocketLayer::SendToSmallId(BYTE targetSmallId, const void *data, int
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SOCKET sock = GetSocketForSmallId(targetSmallId);
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SOCKET sock = GetSocketForSmallId(targetSmallId);
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||||||
#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
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||||||
if (sock == INVALID_SOCKET) return false;
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if (sock == INVALID_SOCKET) return false;
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||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
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||||||
if (sock < 0) return false;
|
if (sock < 0) return false;
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||||||
#endif
|
#endif
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||||||
return SendOnSocket(sock, data, dataSize);
|
return SendOnSocket(sock, data, dataSize);
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||||||
@@ -793,7 +822,7 @@ SOCKET NetworkSocketLayer::GetSocketForSmallId(BYTE smallId)
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|||||||
LeaveCriticalSection(&s_connectionsLock);
|
LeaveCriticalSection(&s_connectionsLock);
|
||||||
#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
|
||||||
return INVALID_SOCKET;
|
return INVALID_SOCKET;
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
return -1;
|
return -1;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -835,7 +864,11 @@ int NetworkSocketLayer::AcceptThreadProc(LPVOID param)
|
|||||||
{
|
{
|
||||||
while (s_active)
|
while (s_active)
|
||||||
{
|
{
|
||||||
|
#ifdef __PSVITA__
|
||||||
|
SOCKET clientSocket = accept(s_listenSocket, (SceNetSockaddr *)NULL, NULL);
|
||||||
|
#else
|
||||||
SOCKET clientSocket = accept(s_listenSocket, NULL, NULL);
|
SOCKET clientSocket = accept(s_listenSocket, NULL, NULL);
|
||||||
|
#endif
|
||||||
#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
|
||||||
if (clientSocket == INVALID_SOCKET)
|
if (clientSocket == INVALID_SOCKET)
|
||||||
{
|
{
|
||||||
@@ -843,7 +876,7 @@ int NetworkSocketLayer::AcceptThreadProc(LPVOID param)
|
|||||||
app.DebugPrintf("accept() failed: %d\n", WSAGetLastError());
|
app.DebugPrintf("accept() failed: %d\n", WSAGetLastError());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
#elif __PS3__ || defined __ORBIS__
|
#elif __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
if (clientSocket < 0)
|
if (clientSocket < 0)
|
||||||
{
|
{
|
||||||
if (s_active)
|
if (s_active)
|
||||||
@@ -1050,7 +1083,7 @@ int NetworkSocketLayer::ClientRecvThreadProc(LPVOID param)
|
|||||||
|
|
||||||
#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
|
||||||
while (s_active && s_hostConnectionSocket != INVALID_SOCKET)
|
while (s_active && s_hostConnectionSocket != INVALID_SOCKET)
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
while (s_active && s_hostConnectionSocket >= 0)
|
while (s_active && s_hostConnectionSocket >= 0)
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
@@ -1115,7 +1148,7 @@ bool NetworkSocketLayer::StartAdvertising(int gamePort, const wchar_t *hostName,
|
|||||||
app.DebugPrintf("Win64 LAN: Failed to create advertise socket: %d\n", WSAGetLastError());
|
app.DebugPrintf("Win64 LAN: Failed to create advertise socket: %d\n", WSAGetLastError());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
if (s_advertiseSock < 0)
|
if (s_advertiseSock < 0)
|
||||||
{
|
{
|
||||||
app.DebugPrintf("PS3 LAN: Failed to create advertise socket: %d\n", s_advertiseSock);
|
app.DebugPrintf("PS3 LAN: Failed to create advertise socket: %d\n", s_advertiseSock);
|
||||||
@@ -1143,7 +1176,7 @@ void NetworkSocketLayer::StopAdvertising()
|
|||||||
closesocket(s_advertiseSock);
|
closesocket(s_advertiseSock);
|
||||||
s_advertiseSock = INVALID_SOCKET;
|
s_advertiseSock = INVALID_SOCKET;
|
||||||
}
|
}
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
if (s_advertiseSock >= 0)
|
if (s_advertiseSock >= 0)
|
||||||
{
|
{
|
||||||
closesocket(s_advertiseSock);
|
closesocket(s_advertiseSock);
|
||||||
@@ -1187,7 +1220,11 @@ void NetworkSocketLayer::UpdateAdvertiseJoinable(bool joinable)
|
|||||||
|
|
||||||
int NetworkSocketLayer::AdvertiseThreadProc(LPVOID param)
|
int NetworkSocketLayer::AdvertiseThreadProc(LPVOID param)
|
||||||
{
|
{
|
||||||
|
#ifdef __PSVITA__
|
||||||
|
SceNetSockaddrIn broadcastAddr;
|
||||||
|
#else
|
||||||
struct sockaddr_in broadcastAddr;
|
struct sockaddr_in broadcastAddr;
|
||||||
|
#endif
|
||||||
memset(&broadcastAddr, 0, sizeof(broadcastAddr));
|
memset(&broadcastAddr, 0, sizeof(broadcastAddr));
|
||||||
broadcastAddr.sin_family = AF_INET;
|
broadcastAddr.sin_family = AF_INET;
|
||||||
broadcastAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
|
broadcastAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
|
||||||
@@ -1205,15 +1242,20 @@ int NetworkSocketLayer::AdvertiseThreadProc(LPVOID param)
|
|||||||
data.gameHostSettings = htonl(data.gameHostSettings);
|
data.gameHostSettings = htonl(data.gameHostSettings);
|
||||||
data.texturePackParentId = htonl(data.texturePackParentId);
|
data.texturePackParentId = htonl(data.texturePackParentId);
|
||||||
|
|
||||||
|
#ifdef __PSVITA__
|
||||||
|
int sent = sendto(s_advertiseSock, (const char *)&data, sizeof(data), 0,
|
||||||
|
(const sockaddr *)&broadcastAddr, sizeof(broadcastAddr));
|
||||||
|
#else
|
||||||
int sent = sendto(s_advertiseSock, (const char *)&data, sizeof(data), 0,
|
int sent = sendto(s_advertiseSock, (const char *)&data, sizeof(data), 0,
|
||||||
(struct sockaddr *)&broadcastAddr, sizeof(broadcastAddr));
|
(struct sockaddr *)&broadcastAddr, sizeof(broadcastAddr));
|
||||||
|
#endif
|
||||||
|
|
||||||
#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
|
||||||
if (sent == SOCKET_ERROR && s_advertising)
|
if (sent == SOCKET_ERROR && s_advertising)
|
||||||
{
|
{
|
||||||
app.DebugPrintf("Win64 LAN: Broadcast sendto failed: %d\n", WSAGetLastError());
|
app.DebugPrintf("Win64 LAN: Broadcast sendto failed: %d\n", WSAGetLastError());
|
||||||
}
|
}
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
if (sent < 0 && s_advertising)
|
if (sent < 0 && s_advertising)
|
||||||
{
|
{
|
||||||
app.DebugPrintf("PS3 LAN: Broadcast sendto failed: %d\n", sent);
|
app.DebugPrintf("PS3 LAN: Broadcast sendto failed: %d\n", sent);
|
||||||
@@ -1238,7 +1280,7 @@ bool NetworkSocketLayer::StartDiscovery()
|
|||||||
app.DebugPrintf("Win64 LAN: Failed to create discovery socket: %d\n", WSAGetLastError());
|
app.DebugPrintf("Win64 LAN: Failed to create discovery socket: %d\n", WSAGetLastError());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
app.DebugPrintf("Discovery socket: %d\n", s_discoverySock);
|
app.DebugPrintf("Discovery socket: %d\n", s_discoverySock);
|
||||||
if (s_discoverySock < 0)
|
if (s_discoverySock < 0)
|
||||||
{
|
{
|
||||||
@@ -1251,7 +1293,11 @@ bool NetworkSocketLayer::StartDiscovery()
|
|||||||
BOOL reuseAddr = TRUE;
|
BOOL reuseAddr = TRUE;
|
||||||
setsockopt(s_discoverySock, SOL_SOCKET, SO_REUSEADDR, (const char *)&reuseAddr, sizeof(reuseAddr));
|
setsockopt(s_discoverySock, SOL_SOCKET, SO_REUSEADDR, (const char *)&reuseAddr, sizeof(reuseAddr));
|
||||||
|
|
||||||
|
#ifdef __PSVITA__
|
||||||
|
SceNetSockaddrIn bindAddr;
|
||||||
|
#else
|
||||||
struct sockaddr_in bindAddr;
|
struct sockaddr_in bindAddr;
|
||||||
|
#endif
|
||||||
memset(&bindAddr, 0, sizeof(bindAddr));
|
memset(&bindAddr, 0, sizeof(bindAddr));
|
||||||
bindAddr.sin_family = AF_INET;
|
bindAddr.sin_family = AF_INET;
|
||||||
bindAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
|
bindAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
|
||||||
@@ -1265,14 +1311,15 @@ bool NetworkSocketLayer::StartDiscovery()
|
|||||||
s_discoverySock = INVALID_SOCKET;
|
s_discoverySock = INVALID_SOCKET;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
|
#ifdef __PSVITA__
|
||||||
|
if (::bind(s_discoverySock, (const sockaddr *)&bindAddr, sizeof(bindAddr)) < 0)
|
||||||
|
{
|
||||||
|
#else
|
||||||
if (::bind(s_discoverySock, (struct sockaddr *)&bindAddr, sizeof(bindAddr)) < 0)
|
if (::bind(s_discoverySock, (struct sockaddr *)&bindAddr, sizeof(bindAddr)) < 0)
|
||||||
{
|
{
|
||||||
#if defined(__PS3__)
|
|
||||||
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sys_net_errno);
|
|
||||||
#elif defined(__ORBIS__)
|
|
||||||
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sce_net_errno);
|
|
||||||
#endif
|
#endif
|
||||||
|
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sys_net_errno);
|
||||||
socketclose(s_discoverySock);
|
socketclose(s_discoverySock);
|
||||||
s_discoverySock = -1;
|
s_discoverySock = -1;
|
||||||
return false;
|
return false;
|
||||||
@@ -1299,7 +1346,7 @@ void NetworkSocketLayer::StopDiscovery()
|
|||||||
closesocket(s_discoverySock);
|
closesocket(s_discoverySock);
|
||||||
s_discoverySock = INVALID_SOCKET;
|
s_discoverySock = INVALID_SOCKET;
|
||||||
}
|
}
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
if (s_discoverySock >= 0)
|
if (s_discoverySock >= 0)
|
||||||
{
|
{
|
||||||
socketclose(s_discoverySock);
|
socketclose(s_discoverySock);
|
||||||
@@ -1337,22 +1384,31 @@ int NetworkSocketLayer::DiscoveryThreadProc(LPVOID param)
|
|||||||
|
|
||||||
while (s_discovering)
|
while (s_discovering)
|
||||||
{
|
{
|
||||||
|
#ifdef __PSVITA__
|
||||||
|
SceNetSockaddrIn senderAddr;
|
||||||
|
#else
|
||||||
struct sockaddr_in senderAddr;
|
struct sockaddr_in senderAddr;
|
||||||
|
#endif
|
||||||
#if defined _WINDOWS64 || defined _XBOX
|
#if defined _WINDOWS64 || defined _XBOX
|
||||||
int senderLen = sizeof(senderAddr);
|
int senderLen = sizeof(senderAddr);
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
socklen_t senderLen = sizeof(senderAddr);
|
socklen_t senderLen = sizeof(senderAddr);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef __PSVITA__
|
||||||
|
int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
|
||||||
|
(sockaddr *)&senderAddr, &senderLen);
|
||||||
|
#else
|
||||||
int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
|
int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
|
||||||
(struct sockaddr *)&senderAddr, &senderLen);
|
(struct sockaddr *)&senderAddr, &senderLen);
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef _WINDOWS64
|
#ifdef _WINDOWS64
|
||||||
if (recvLen == SOCKET_ERROR)
|
if (recvLen == SOCKET_ERROR)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
#elif defined __PS3__ || defined __ORBIS__
|
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||||
if (recvLen < 0)
|
if (recvLen < 0)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
@@ -16,6 +16,8 @@
|
|||||||
#include <arpa/inet.h>
|
#include <arpa/inet.h>
|
||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
#include <sys/select.h>
|
#include <sys/select.h>
|
||||||
|
#elif defined __PSVITA__
|
||||||
|
#include <net.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef __PS3__
|
#ifdef __PS3__
|
||||||
@@ -37,8 +39,63 @@
|
|||||||
#define NETWORK_LAN_DISCOVERY_PORT 25566
|
#define NETWORK_LAN_DISCOVERY_PORT 25566
|
||||||
#define NETWORK_LAN_BROADCAST_MAGIC 0x4D434C4E
|
#define NETWORK_LAN_BROADCAST_MAGIC 0x4D434C4E
|
||||||
|
|
||||||
#if defined __PS3__ || defined __ORBIS__
|
#ifdef __PS3__
|
||||||
typedef int SOCKET;
|
typedef int SOCKET;
|
||||||
|
#define INVALID_SOCKET -1
|
||||||
|
#define closesocket socketclose
|
||||||
|
#define
|
||||||
|
#elif defined(__ORBIS__)
|
||||||
|
typedef int SOCKET;
|
||||||
|
#define INVALID_SOCKET -1
|
||||||
|
#define SO_NBIO SCE_NET_SO_NBIO
|
||||||
|
#define sys_net_errno sce_net_errno
|
||||||
|
#define SYS_NET_EINPROGRESS SCE_NET_EINPROGRESS
|
||||||
|
#define socketselect select
|
||||||
|
#define closesocket sceNetSocketClose
|
||||||
|
#define socketclose sceNetSocketClose
|
||||||
|
#elif defined(__PSVITA__)
|
||||||
|
typedef SceNetId SOCKET;
|
||||||
|
typedef SceNetSockaddr sockaddr;
|
||||||
|
typedef SceNetSocklen_t socklen_t;
|
||||||
|
|
||||||
|
#define getsockopt sceNetGetsockopt
|
||||||
|
#define setsockopt sceNetSetsockopt
|
||||||
|
#define recv sceNetRecv
|
||||||
|
#define send sceNetSend
|
||||||
|
#define bind sceNetBind
|
||||||
|
#define sendto sceNetSendto
|
||||||
|
#define recvfrom sceNetRecvfrom
|
||||||
|
#define listen sceNetListen
|
||||||
|
#define connect sceNetConnect
|
||||||
|
#define accept sceNetAccept
|
||||||
|
#define closesocket sceNetSocketClose
|
||||||
|
#define socketclose sceNetSocketClose
|
||||||
|
#define inet_ntop sceNetInetNtop
|
||||||
|
|
||||||
|
#define SOL_SOCKET SCE_NET_SOL_SOCKET
|
||||||
|
#define AF_INET SCE_NET_AF_INET
|
||||||
|
#define SOCK_STREAM SCE_NET_SOCK_STREAM
|
||||||
|
#define sys_net_errno sce_net_errno
|
||||||
|
#define SYS_NET_EINPROGRESS SCE_NET_EINPROGRESS
|
||||||
|
|
||||||
|
#define htonl sceNetHtonl
|
||||||
|
#define htons sceNetHtons
|
||||||
|
#define ntohl sceNetNtohl
|
||||||
|
#define ntohs sceNetNtohs
|
||||||
|
|
||||||
|
#define SO_BROADCAST SCE_NET_SO_BROADCAST
|
||||||
|
#define SO_ERROR SCE_NET_SO_ERROR
|
||||||
|
#define SO_RCVTIMEO SCE_NET_SO_RCVTIMEO
|
||||||
|
#define SO_REUSEADDR SCE_NET_SO_REUSEADDR
|
||||||
|
#define SO_NBIO SCE_NET_SO_NBIO
|
||||||
|
#define SOCK_DGRAM SCE_NET_SOCK_DGRAM
|
||||||
|
|
||||||
|
#define INADDR_ANY SCE_NET_INADDR_ANY
|
||||||
|
#define IPPROTO_TCP SCE_NET_IPPROTO_TCP
|
||||||
|
#define IPPROTO_UDP SCE_NET_IPPROTO_UDP
|
||||||
|
#define TCP_NODELAY SCE_NET_TCP_NODELAY
|
||||||
|
#define INADDR_BROADCAST SCE_NET_INADDR_BROADCAST
|
||||||
|
|
||||||
#define INVALID_SOCKET -1
|
#define INVALID_SOCKET -1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
@@ -768,7 +768,7 @@ void CPlatformNetworkManagerStub::SearchForGames()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef __ORBIS__
|
#if defined(__ORBIS__) || defined(__PSVITA__)
|
||||||
SceNetInAddr ip_addr = {};
|
SceNetInAddr ip_addr = {};
|
||||||
sceNetInetPton(SCE_NET_AF_INET, lanSessions[i].hostIP, &ip_addr);
|
sceNetInetPton(SCE_NET_AF_INET, lanSessions[i].hostIP, &ip_addr);
|
||||||
info->sessionId = (ULONGLONG)((uint64_t)ip_addr.s_addr | ((uint64_t)lanSessions[i].hostPort << 32));
|
info->sessionId = (ULONGLONG)((uint64_t)ip_addr.s_addr | ((uint64_t)lanSessions[i].hostPort << 32));
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#if defined(__PS3__) || defined(__ORBIS__)
|
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__))
|
||||||
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
|
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
@@ -80,7 +80,6 @@ public:
|
|||||||
bool inviteOnly;
|
bool inviteOnly;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// Externally exposed state. All internal states are mapped to one of these broader states.
|
// Externally exposed state. All internal states are mapped to one of these broader states.
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -124,7 +124,7 @@ class SQRNetworkPlayer
|
|||||||
int GetTotalSendQueueMessages();
|
int GetTotalSendQueueMessages();
|
||||||
|
|
||||||
|
|
||||||
#ifdef __PSVITA__
|
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||||
void SendInternal_VitaAdhoc(const void *data, unsigned int dataSize, EAdhocDataTag tag = e_dataTag_Normal);
|
void SendInternal_VitaAdhoc(const void *data, unsigned int dataSize, EAdhocDataTag tag = e_dataTag_Normal);
|
||||||
void SendMoreInternal_VitaAdhoc();
|
void SendMoreInternal_VitaAdhoc();
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
#include "..\..\..\Minecraft.World\LevelType.h"
|
#include "..\..\..\Minecraft.World\LevelType.h"
|
||||||
#include "..\..\DLCTexturePack.h"
|
#include "..\..\DLCTexturePack.h"
|
||||||
|
|
||||||
#ifdef __PSVITA__
|
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||||
#include "PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
|
#include "PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -1044,7 +1044,7 @@ void UIScene_CreateWorldMenu::CreateGame(UIScene_CreateWorldMenu* pClass, DWORD
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
||||||
#ifdef __PSVITA__
|
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||||
if(CGameNetworkManager::usingAdhocMode())
|
if(CGameNetworkManager::usingAdhocMode())
|
||||||
{
|
{
|
||||||
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
|
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
|
||||||
|
|||||||
@@ -201,7 +201,7 @@ void UIScene_DLCMainMenu::tick()
|
|||||||
{
|
{
|
||||||
UIScene::tick();
|
UIScene::tick();
|
||||||
|
|
||||||
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
|
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
|
||||||
if((m_bCategoriesShown==false) && (app.GetCommerceCategoriesRetrieved()))
|
if((m_bCategoriesShown==false) && (app.GetCommerceCategoriesRetrieved()))
|
||||||
{
|
{
|
||||||
// disable the timer display on this menu
|
// disable the timer display on this menu
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
#include "Common\Network\Sony\SonyHttp.h"
|
#include "Common\Network\Sony\SonyHttp.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef __PSVITA__
|
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||||
#include "PSVita\Network\SonyCommerce_Vita.h"
|
#include "PSVita\Network\SonyCommerce_Vita.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -335,7 +335,7 @@ void UIScene_DLCOffersMenu::tick()
|
|||||||
{
|
{
|
||||||
UIScene::tick();
|
UIScene::tick();
|
||||||
|
|
||||||
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
|
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
|
||||||
|
|
||||||
if(m_bAddAllDLCButtons)
|
if(m_bAddAllDLCButtons)
|
||||||
{
|
{
|
||||||
@@ -506,7 +506,7 @@ void UIScene_DLCOffersMenu::tick()
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
#ifdef __PSVITA__
|
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||||
// MGH - fixes bug 5768 on Vita - should be extended properly to work for other platforms
|
// MGH - fixes bug 5768 on Vita - should be extended properly to work for other platforms
|
||||||
if((SonyCommerce_Vita::getPurchasabilityUpdated()) && app.GetCommerceProductListRetrieved()&& app.GetCommerceProductListInfoRetrieved() && m_iTotalDLC > 0)
|
if((SonyCommerce_Vita::getPurchasabilityUpdated()) && app.GetCommerceProductListRetrieved()&& app.GetCommerceProductListInfoRetrieved() && m_iTotalDLC > 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -532,7 +532,7 @@ int UIScene_InGameInfoMenu::ViewInvites_SignInReturned(void *pParam,bool bContin
|
|||||||
#elif defined(__PS3__)
|
#elif defined(__PS3__)
|
||||||
int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID);
|
int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID);
|
||||||
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);
|
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);
|
||||||
#else // __PSVITA__
|
#elif !defined(DISABLE_PSN) // __PSVITA__
|
||||||
SQRNetworkManager_Vita::RecvInviteGUI();
|
SQRNetworkManager_Vita::RecvInviteGUI();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -458,7 +458,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
|
|||||||
#ifndef DISABLE_PSN
|
#ifndef DISABLE_PSN
|
||||||
isSignedInLive = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad());
|
isSignedInLive = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad());
|
||||||
#endif
|
#endif
|
||||||
#ifdef __PSVITA__
|
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||||
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||||
isSignedInLive = true;
|
isSignedInLive = true;
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1550,7 +1550,7 @@ void UIScene_LoadMenu::StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocal
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
||||||
#ifdef __PSVITA__
|
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||||
if(CGameNetworkManager::usingAdhocMode())
|
if(CGameNetworkManager::usingAdhocMode())
|
||||||
{
|
{
|
||||||
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
|
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
|
||||||
|
|||||||
@@ -181,7 +181,7 @@ UIScene_LoadOrJoinMenu::UIScene_LoadOrJoinMenu(int iPad, void *initData, UILayer
|
|||||||
|
|
||||||
Initialise();
|
Initialise();
|
||||||
|
|
||||||
#ifdef __PSVITA__
|
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||||
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||||
{
|
{
|
||||||
g_NetworkManager.startAdhocMatching(); // create the client matching context and clear out the friends list
|
g_NetworkManager.startAdhocMatching(); // create the client matching context and clear out the friends list
|
||||||
@@ -1552,7 +1552,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef __PSVITA__
|
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||||
if(CGameNetworkManager::usingAdhocMode() && !SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
if(CGameNetworkManager::usingAdhocMode() && !SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||||
{
|
{
|
||||||
// not connected to adhoc anymore, must have connected back to PSN to buy texture pack so sign in again
|
// not connected to adhoc anymore, must have connected back to PSN to buy texture pack so sign in again
|
||||||
@@ -2225,6 +2225,9 @@ int UIScene_LoadOrJoinMenu::MustSignInTexturePack(void *pParam,int iPad,C4JStora
|
|||||||
{
|
{
|
||||||
UIScene_LoadOrJoinMenu* pClass = (UIScene_LoadOrJoinMenu*)pParam;
|
UIScene_LoadOrJoinMenu* pClass = (UIScene_LoadOrJoinMenu*)pParam;
|
||||||
|
|
||||||
|
#ifdef DISABLE_PSN
|
||||||
|
UIScene_LoadOrJoinMenu::MustSignInReturnedTexturePack(pClass, true, iPad);
|
||||||
|
#else
|
||||||
if(result==C4JStorage::EMessage_ResultAccept)
|
if(result==C4JStorage::EMessage_ResultAccept)
|
||||||
{
|
{
|
||||||
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_LoadOrJoinMenu::MustSignInReturnedTexturePack, pClass);
|
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_LoadOrJoinMenu::MustSignInReturnedTexturePack, pClass);
|
||||||
@@ -2234,6 +2237,7 @@ int UIScene_LoadOrJoinMenu::MustSignInTexturePack(void *pParam,int iPad,C4JStora
|
|||||||
pClass->m_bIgnoreInput = false;
|
pClass->m_bIgnoreInput = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -740,7 +740,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
|
|||||||
if(ProfileManager.IsFullVersion())
|
if(ProfileManager.IsFullVersion())
|
||||||
{
|
{
|
||||||
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
|
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
|
||||||
#ifdef __PSVITA__
|
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||||
if(CGameNetworkManager::usingAdhocMode())
|
if(CGameNetworkManager::usingAdhocMode())
|
||||||
{
|
{
|
||||||
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||||
@@ -1327,7 +1327,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
|
|||||||
{
|
{
|
||||||
// are we offline?
|
// are we offline?
|
||||||
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
|
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
|
||||||
#ifdef __PSVITA__
|
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||||
if(app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_PSVita_NetworkModeAdhoc) == true)
|
if(app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_PSVita_NetworkModeAdhoc) == true)
|
||||||
{
|
{
|
||||||
CGameNetworkManager::setAdhocMode(true);
|
CGameNetworkManager::setAdhocMode(true);
|
||||||
|
|||||||
@@ -1703,12 +1703,16 @@ int UIScene_SkinSelectMenu::MustSignInReturned(void *pParam,int iPad,C4JStorage:
|
|||||||
{
|
{
|
||||||
if(result==C4JStorage::EMessage_ResultAccept)
|
if(result==C4JStorage::EMessage_ResultAccept)
|
||||||
{
|
{
|
||||||
|
#ifdef DISABLE_PSN
|
||||||
|
UIScene_SkinSelectMenu::PSNSignInReturned(pParam, true, iPad);
|
||||||
|
#else
|
||||||
#ifdef __PS3__
|
#ifdef __PS3__
|
||||||
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
||||||
#elif defined __PSVITA__
|
#elif defined __PSVITA__
|
||||||
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
||||||
#elif defined __ORBIS__
|
#elif defined __ORBIS__
|
||||||
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
||||||
|
#endif
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -479,7 +479,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">
|
||||||
<LinkIncremental>true</LinkIncremental>
|
<LinkIncremental>true</LinkIncremental>
|
||||||
<IncludePath>$(SCE_PSP2_SDK_DIR)/target\src\npToolkit\include;$(ProjectDir)..\Minecraft.Client\PSVita\Assert;$(ProjectDir);$(ProjectDir)..\Minecraft.World\x64headers;$(ProjectDir)\..\Minecraft.Client\PSVita\PSVitaExtras</IncludePath>
|
<IncludePath>$(SCE_PSP2_SDK_DIR)/target\src\npToolkit\include;$(ProjectDir)..\Minecraft.Client\PSVita\Assert;$(ProjectDir);$(ProjectDir)..\Minecraft.World\x64headers;$(ProjectDir)\..\Minecraft.Client\PSVita\PSVitaExtras;$(SCE_PSP2_SDK_DIR)\host_tools\build\include;$(SCE_PSP2_SDK_DIR)\target\include;$(SCE_PSP2_SDK_DIR)\target\include_common;</IncludePath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
<LinkIncremental>true</LinkIncremental>
|
<LinkIncremental>true</LinkIncremental>
|
||||||
@@ -2230,7 +2230,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
|||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||||
<AdditionalDependencies>-lSceDbg_stub;-lSceGxm_stub;-lSceAppUtil_stub;-lSceCommonDialog_stub;-lSceDisplay_stub;-lSceTouch_stub;-lSceCtrl_stub;-lSceAudio_stub;-lSceDbgFont;-lSceRazorCapture_stub_weak;-lSceSysmodule_stub;-lSceDeflt;-lScePng;$(OutDir)Minecraft.World.a;libSceRtc_stub.a;libSceFios2_stub_weak.a;libSceCes.a;libScePerf_stub.a;libScePerf_stub_weak.a;libSceUlt_stub.a;libSceUlt_stub_weak.a;libSceNpManager_stub_weak.a;libSceNpCommon_stub_weak.a;libSceHttp_stub.a;libSceNpTrophy_stub.a;libSceNpScore_stub.a;libSceRudp_stub_weak.a;libSceVoice_stub.a;libSceNetAdhocMatching_stub.a;libScePspnetAdhoc_stub.a;libScePower_stub.a;libSceAppUtil_stub.a;libSceAppMgr_stub.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2.a;..\Minecraft.Client\PSVita\Miles\lib\binkapsp2.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2midi.a;..\Minecraft.Client\PSVita\Miles\lib\fltpsp2.a;..\Minecraft.Client\Common\Network\Sony\sceRemoteStorage\psvita\lib\sceRemoteStorage.a</AdditionalDependencies>
|
<AdditionalDependencies>-lSceNet_stub;-lSceDbg_stub;-lSceGxm_stub;-lSceAppUtil_stub;-lSceCommonDialog_stub;-lSceDisplay_stub;-lSceTouch_stub;-lSceCtrl_stub;-lSceAudio_stub;-lSceDbgFont;-lSceNet_stub_weak;-lSceRazorCapture_stub_weak;-lSceSysmodule_stub;-lSceDeflt;-lScePng;$(OutDir)Minecraft.World.a;libSceNet_stub.a;libSceNet_stub_weak.a;libSceRtc_stub.a;libSceFios2_stub_weak.a;libSceCes.a;libScePerf_stub.a;libScePerf_stub_weak.a;libSceUlt_stub.a;libSceUlt_stub_weak.a;libSceNpManager_stub_weak.a;libSceNpCommon_stub_weak.a;libSceHttp_stub.a;libSceNpTrophy_stub.a;libSceNpScore_stub.a;libSceRudp_stub_weak.a;libSceVoice_stub.a;libSceNetAdhocMatching_stub.a;libScePspnetAdhoc_stub.a;libScePower_stub.a;libSceAppUtil_stub.a;libSceAppMgr_stub.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2.a;..\Minecraft.Client\PSVita\Miles\lib\binkapsp2.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2midi.a;..\Minecraft.Client\PSVita\Miles\lib\fltpsp2.a;..\Minecraft.Client\Common\Network\Sony\sceRemoteStorage\psvita\lib\sceRemoteStorage.a</AdditionalDependencies>
|
||||||
<DataStripping>StripFuncsAndData</DataStripping>
|
<DataStripping>StripFuncsAndData</DataStripping>
|
||||||
<AdditionalOptions>--strip-duplicates</AdditionalOptions>
|
<AdditionalOptions>--strip-duplicates</AdditionalOptions>
|
||||||
<GenerateSnMapFile>None</GenerateSnMapFile>
|
<GenerateSnMapFile>None</GenerateSnMapFile>
|
||||||
@@ -3835,6 +3835,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
|||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Win32'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Win32'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="Common\Network\GameNetworkManager.h" />
|
<ClInclude Include="Common\Network\GameNetworkManager.h" />
|
||||||
<ClInclude Include="Common\Network\IQNet.h" />
|
<ClInclude Include="Common\Network\IQNet.h" />
|
||||||
@@ -3849,18 +3855,18 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
|||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">false</ExcludedFromBuild>
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|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
||||||
@@ -27720,6 +27780,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
|||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="PSVita\OldSdk.cpp" />
|
<ClCompile Include="PSVita\OldSdk.cpp" />
|
||||||
<ClCompile Include="PSVita\PSVitaExtras\CustomMap.cpp">
|
<ClCompile Include="PSVita\PSVitaExtras\CustomMap.cpp">
|
||||||
@@ -28508,18 +28574,18 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
|||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|x64'">false</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|x64'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
|
||||||
@@ -28865,12 +28931,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
|||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">false</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">false</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">false</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">false</ExcludedFromBuild>
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ class PlayerUID
|
|||||||
int m_userID; // user logged on to the XMB
|
int m_userID; // user logged on to the XMB
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
ULONGLONG XUID;
|
||||||
|
|
||||||
class Hash
|
class Hash
|
||||||
{
|
{
|
||||||
@@ -34,6 +35,8 @@ public:
|
|||||||
PlayerUID();
|
PlayerUID();
|
||||||
PlayerUID(int userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant);
|
PlayerUID(int userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant);
|
||||||
PlayerUID(std::wstring fromString);
|
PlayerUID(std::wstring fromString);
|
||||||
|
PlayerUID(ULONGLONG xuid) { XUID = xuid; }
|
||||||
|
operator ULONGLONG() const { return XUID; }
|
||||||
|
|
||||||
bool operator==(const PlayerUID& rhs) const;
|
bool operator==(const PlayerUID& rhs) const;
|
||||||
bool operator!=(const PlayerUID& rhs);
|
bool operator!=(const PlayerUID& rhs);
|
||||||
@@ -56,6 +59,7 @@ private:
|
|||||||
|
|
||||||
typedef PlayerUID *PPlayerUID;
|
typedef PlayerUID *PPlayerUID;
|
||||||
|
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
class GameSessionUID
|
class GameSessionUID
|
||||||
{
|
{
|
||||||
char m_onlineID[SCE_NP_ONLINEID_MAX_LENGTH];
|
char m_onlineID[SCE_NP_ONLINEID_MAX_LENGTH];
|
||||||
@@ -76,6 +80,7 @@ public:
|
|||||||
void setForAdhoc();
|
void setForAdhoc();
|
||||||
|
|
||||||
};
|
};
|
||||||
|
#endif
|
||||||
|
|
||||||
enum eAwardType
|
enum eAwardType
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -14,13 +14,18 @@
|
|||||||
#include "PSVita\Network\SonyRemoteStorage_Vita.h"
|
#include "PSVita\Network\SonyRemoteStorage_Vita.h"
|
||||||
#include "PSVita\Network\SonyCommerce_Vita.h"
|
#include "PSVita\Network\SonyCommerce_Vita.h"
|
||||||
#include "..\..\Common\Network\Sony\SonyRemoteStorage.h"
|
#include "..\..\Common\Network\Sony\SonyRemoteStorage.h"
|
||||||
#include "PSVita/Network/PSVita_NPToolkit.h"
|
|
||||||
#include <message_dialog.h>
|
#include <message_dialog.h>
|
||||||
#include <savedata_dialog.h>
|
#include <savedata_dialog.h>
|
||||||
#include "Common\UI\UI.h"
|
#include "Common\UI\UI.h"
|
||||||
#include "PSVita\PSVitaExtras\PSVitaStrings.h"
|
#include "PSVita\PSVitaExtras\PSVitaStrings.h"
|
||||||
|
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
|
#include "PSVita/Network/PSVita_NPToolkit.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
#define VITA_COMMERCE_ENABLED
|
#define VITA_COMMERCE_ENABLED
|
||||||
|
#endif
|
||||||
CConsoleMinecraftApp app;
|
CConsoleMinecraftApp app;
|
||||||
|
|
||||||
CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
|
CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
|
||||||
@@ -1021,6 +1026,7 @@ void CConsoleMinecraftApp::AppEventTick()
|
|||||||
res = sceAppUtilReceiveAppEvent(&eventParam);
|
res = sceAppUtilReceiveAppEvent(&eventParam);
|
||||||
if (res == SCE_OK)
|
if (res == SCE_OK)
|
||||||
{
|
{
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
if (SCE_APPUTIL_APPEVENT_TYPE_NP_APP_DATA_MESSAGE == eventParam.type)
|
if (SCE_APPUTIL_APPEVENT_TYPE_NP_APP_DATA_MESSAGE == eventParam.type)
|
||||||
{
|
{
|
||||||
PSVitaNPToolkit::getMessageData(&eventParam);
|
PSVitaNPToolkit::getMessageData(&eventParam);
|
||||||
@@ -1035,6 +1041,7 @@ void CConsoleMinecraftApp::AppEventTick()
|
|||||||
app.DebugPrintf("unknown app event : 0x%08x\n", eventParam.type);
|
app.DebugPrintf("unknown app event : 0x%08x\n", eventParam.type);
|
||||||
assert(0);
|
assert(0);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1073,6 +1080,7 @@ void CConsoleMinecraftApp::AppEventTick()
|
|||||||
|
|
||||||
bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
|
bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
|
||||||
{
|
{
|
||||||
|
#ifdef VITA_COMMERCE
|
||||||
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
|
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
|
||||||
|
|
||||||
bool bEmptyStore=true;
|
bool bEmptyStore=true;
|
||||||
@@ -1102,6 +1110,9 @@ bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
|
|||||||
}
|
}
|
||||||
|
|
||||||
return bEmptyStore;
|
return bEmptyStore;
|
||||||
|
#else
|
||||||
|
return true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,12 @@
|
|||||||
|
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
|
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
#include "Leaderboards\PSVitaLeaderboardManager.h"
|
#include "Leaderboards\PSVitaLeaderboardManager.h"
|
||||||
|
#include "Common\Network\Sony\SQRNetworkManager.h"
|
||||||
|
#include "PSVita/Network/PSVita_NPToolkit.h"
|
||||||
|
#include "PSVita\Network\SonyVoiceChat_Vita.h"
|
||||||
|
#endif
|
||||||
#include "PSVita\PSVitaExtras\ShutdownManager.h"
|
#include "PSVita\PSVitaExtras\ShutdownManager.h"
|
||||||
|
|
||||||
//#define HEAPINSPECTOR_PS3 1
|
//#define HEAPINSPECTOR_PS3 1
|
||||||
@@ -54,12 +59,10 @@
|
|||||||
#include "..\..\Minecraft.World\OldChunkStorage.h"
|
#include "..\..\Minecraft.World\OldChunkStorage.h"
|
||||||
//#include "PS3\PS3Extras\EdgeZLib.h"
|
//#include "PS3\PS3Extras\EdgeZLib.h"
|
||||||
#include "..\..\Minecraft.World\C4JThread.h"
|
#include "..\..\Minecraft.World\C4JThread.h"
|
||||||
#include "Common\Network\Sony\SQRNetworkManager.h"
|
|
||||||
#include "Common\UI\IUIScene_PauseMenu.h"
|
#include "Common\UI\IUIScene_PauseMenu.h"
|
||||||
#include "Conf.h"
|
#include "Conf.h"
|
||||||
#include "PSVita/Network/PSVita_NPToolkit.h"
|
|
||||||
#include "PSVita\Network\SonyVoiceChat_Vita.h"
|
|
||||||
#include "..\..\Minecraft.World\FireworksRecipe.h"
|
#include "..\..\Minecraft.World\FireworksRecipe.h"
|
||||||
|
#include "..\..\Minecraft.Client\Common\Network\NetworkSocketLayer.h"
|
||||||
|
|
||||||
#include <libsysmodule.h>
|
#include <libsysmodule.h>
|
||||||
#include <libperf.h>
|
#include <libperf.h>
|
||||||
@@ -376,7 +379,9 @@ void RegisterAwardsWithProfileManager()
|
|||||||
ProfileManager.RichPresenceInit(4,1);
|
ProfileManager.RichPresenceInit(4,1);
|
||||||
|
|
||||||
//Chris TODO
|
//Chris TODO
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
ProfileManager.SetRichPresenceSettingFn(SQRNetworkManager_Vita::SetRichPresence);
|
ProfileManager.SetRichPresenceSettingFn(SQRNetworkManager_Vita::SetRichPresence);
|
||||||
|
#endif
|
||||||
char *pchRichPresenceString;
|
char *pchRichPresenceString;
|
||||||
|
|
||||||
pchRichPresenceString=(char *)AddRichPresenceString(IDS_RICHPRESENCE_GAMESTATE);
|
pchRichPresenceString=(char *)AddRichPresenceString(IDS_RICHPRESENCE_GAMESTATE);
|
||||||
@@ -517,7 +522,9 @@ int main()
|
|||||||
}
|
}
|
||||||
|
|
||||||
app.InitTime();
|
app.InitTime();
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
PSVitaNPToolkit::init();
|
PSVitaNPToolkit::init();
|
||||||
|
#endif
|
||||||
|
|
||||||
// initialise the storage manager with a default save display name, a Minimum save size, and a callback for displaying the saving message
|
// initialise the storage manager with a default save display name, a Minimum save size, and a callback for displaying the saving message
|
||||||
StorageManager.Init( 0, L"savegame.dat", "savePackName", FIFTY_ONE_MB, &CConsoleMinecraftApp::DisplaySavingMessage, (LPVOID)&app, NULL);
|
StorageManager.Init( 0, L"savegame.dat", "savePackName", FIFTY_ONE_MB, &CConsoleMinecraftApp::DisplaySavingMessage, (LPVOID)&app, NULL);
|
||||||
@@ -759,6 +766,7 @@ int main()
|
|||||||
// XN_SYS_SIGNINCHANGED notifications. This does mean that we need to have a callback in the
|
// XN_SYS_SIGNINCHANGED notifications. This does mean that we need to have a callback in the
|
||||||
// ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet.
|
// ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet.
|
||||||
g_NetworkManager.Initialise();
|
g_NetworkManager.Initialise();
|
||||||
|
NetworkSocketLayer::Initialize();
|
||||||
g_NetworkManager.SetLocalGame(true);
|
g_NetworkManager.SetLocalGame(true);
|
||||||
|
|
||||||
// Set the default sound levels
|
// Set the default sound levels
|
||||||
@@ -796,8 +804,9 @@ int main()
|
|||||||
#endif
|
#endif
|
||||||
while( true )
|
while( true )
|
||||||
{
|
{
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
SonyVoiceChat_Vita::tick();
|
SonyVoiceChat_Vita::tick();
|
||||||
|
#endif
|
||||||
RenderManager.StartFrame();
|
RenderManager.StartFrame();
|
||||||
#if 0
|
#if 0
|
||||||
if(pMinecraft->soundEngine->isStreamingWavebankReady() &&
|
if(pMinecraft->soundEngine->isStreamingWavebankReady() &&
|
||||||
@@ -846,7 +855,9 @@ int main()
|
|||||||
g_NetworkManager.DoWork();
|
g_NetworkManager.DoWork();
|
||||||
PIXEndNamedEvent();
|
PIXEndNamedEvent();
|
||||||
|
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
LeaderboardManager::Instance()->Tick();
|
LeaderboardManager::Instance()->Tick();
|
||||||
|
#endif
|
||||||
// Render game graphics.
|
// Render game graphics.
|
||||||
if(app.GetGameStarted())
|
if(app.GetGameStarted())
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
#define MULTITHREAD_ENABLE
|
#define MULTITHREAD_ENABLE
|
||||||
|
|
||||||
#if defined(__PS3__) || defined(__ORBIS__)
|
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
|
||||||
#define DISABLE_PSN
|
#define DISABLE_PSN
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -67,11 +67,18 @@ class INVITE_INFO;
|
|||||||
#include <np.h>
|
#include <np.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_Vita.h"
|
|
||||||
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
|
|
||||||
#include "..\..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
|
#include "..\..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
|
||||||
|
|
||||||
|
#ifndef DISABLE_PSN
|
||||||
|
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
|
||||||
|
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_Vita.h"
|
||||||
typedef SQRNetworkManager_Vita::SessionID SessionID;
|
typedef SQRNetworkManager_Vita::SessionID SessionID;
|
||||||
typedef SQRNetworkManager_Vita::PresenceSyncInfo INVITE_INFO;
|
typedef SQRNetworkManager_Vita::PresenceSyncInfo INVITE_INFO;
|
||||||
|
#else
|
||||||
|
typedef ULONGLONG GameSessionUID;
|
||||||
|
typedef ULONGLONG SessionID;
|
||||||
|
class INVITE_INFO;
|
||||||
|
#endif
|
||||||
|
|
||||||
#elif defined _DURANGO
|
#elif defined _DURANGO
|
||||||
#include "..\..\Minecraft.Client\Durango\4JLibs\inc\4J_Profile.h"
|
#include "..\..\Minecraft.Client\Durango\4JLibs\inc\4J_Profile.h"
|
||||||
|
|||||||
Reference in new issue
Block a user