Merge branch 'main' into networking

This commit is contained in:
str1k3r committed 2026-08-04 09:39:41 -04:00
1 parent 64e95393c8
commit de8bf25fbe
50 files changed
+768 -299

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@@ -0,0 +1,51 @@
#include "stdafx.h"
#include "OldSdk.h"
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
return -1;
}
int sceNpBasicGetFriendContextState(const SceNpId *friendId, SceNpBasicFriendContextState *state) {
if (state) *state = SCE_NP_BASIC_FRIEND_CONTEXT_STATE_UNKNOWN;
return -1;
}
int sceNpBasicGetGamePresenceOfFriend(const SceNpId *friendId, SceNpBasicGamePresence *presence) {
if (presence) memset(presence, 0, sizeof(SceNpBasicGamePresence));
return -1;
}
int sceNpBasicGetFriendListEntryCount(SceSize *count) {
if (count) *count = 0;
return 0;
}
int sceNpBasicGetFriendListEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
if (retrieved) *retrieved = 0;
return 0;
}
int sceNpBasicGetFriendRequestEntryCount(SceSize *count) {
if (count) *count = 0;
return 0;
}
int sceNpBasicGetFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
if (retrieved) *retrieved = 0;
return 0;
}
int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count) {
if (count) *count = 0;
return 0;
}
int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
if (retrieved) *retrieved = 0;
return 0;
}
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
return -1;
}
@@ -0,0 +1,53 @@
#pragma once
#ifndef _OLD_SDK_H
#define _OLD_SDK_H 1
#include <np.h>
#include <np/np_basic.h>
#include <apputil.h>
#include <np_toolkit.h>
#include <np_toolkit\friends_interface.h>
typedef enum {
SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN = 0,
SCE_NP_BASIC_ONLINE_STATUS_OFFLINE = 1,
SCE_NP_BASIC_ONLINE_STATUS_AFK = 2,
SCE_NP_BASIC_ONLINE_STATUS_ONLINE = 3
} SceNpBasicOnlineStatus;
typedef void(*SceNpBasicFriendOnlineStatusEventHandler)(
const SceNpId *friendId,
SceNpBasicOnlineStatus status,
void *userdata
);
typedef enum {
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_UNKNOWN = 0,
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_OUT_OF_CONTEXT = 1,
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_IN_CONTEXT = 2
} SceNpBasicFriendContextState;
typedef void(*SceNpBasicFriendContextEventHandler)(
const SceNpId *friendId,
SceNpBasicFriendContextState state,
void *userdata
);
typedef struct SceAppUtilNpBasicJoinablePresenceParam {
SceNpCommunicationId commId;
SceNpId npId;
} SceAppUtilNpBasicJoinablePresenceParam;
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status);
int sceNpBasicGetFriendContextState(const SceNpId *friendId, SceNpBasicFriendContextState *state);
int sceNpBasicGetGamePresenceOfFriend(const SceNpId *friendId, SceNpBasicGamePresence *presence);
int sceNpBasicGetFriendListEntryCount(SceSize *count);
int sceNpBasicGetFriendListEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
int sceNpBasicGetFriendRequestEntryCount(SceSize *count);
int sceNpBasicGetFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count);
int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param);
#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
#endif