forked from cafeberry/cafeberry
add lcemp networking + ps3 support
YES I KNOW ITS GARBAGE, THATS WHY ITS NOT ON MAIN ILL FIX IT UP IN FUTURE COMMITS THEN MERGE TO MAIN
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
#include "SQRNetworkManager_PS3.h"
|
||||
#include "Common/Network/Sony/SQRNetworkPlayer.h"
|
||||
#ifdef __PS3__
|
||||
@@ -3621,4 +3623,5 @@ int SQRNetworkManager_PS3::GetJoiningReadyPercentage()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,5 +1,13 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
#ifdef DISABLE_PSN
|
||||
// global func, so we can call from the profile lib
|
||||
void SonyCommerce_UpgradeTrial()
|
||||
{
|
||||
// we're now calling the app function here, which manages pending requests
|
||||
app.UpgradeTrial();
|
||||
}
|
||||
#else
|
||||
#include "SonyCommerce_PS3.h"
|
||||
#include "..\PS3Extras\ShutdownManager.h"
|
||||
#include <sys/event.h>
|
||||
@@ -1511,3 +1519,4 @@ void SonyCommerce_PS3::DownloadAlreadyPurchased( CallbackFunc cb, LPVOID lpParam
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
|
||||
|
||||
|
||||
@@ -762,3 +762,4 @@ void SonyVoiceChat::setState( EAVCState state )
|
||||
sm_state = state;
|
||||
printStateAndEvent();
|
||||
}
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef _DISABLE_PSN
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
@@ -154,4 +154,5 @@ private:
|
||||
static void printStateAndEvent();
|
||||
|
||||
|
||||
};
|
||||
};
|
||||
#endif
|
||||
@@ -10,7 +10,9 @@
|
||||
#include "..\..\Minecraft.World\LevelSettings.h"
|
||||
#include "..\..\Minecraft.World\BiomeSource.h"
|
||||
#include "..\..\Minecraft.World\LevelType.h"
|
||||
#ifndef DISABLE_PSN
|
||||
#include "..\..\PS3\Network\SonyCommerce_PS3.h"
|
||||
#endif
|
||||
#include "..\..\Minecraft.World\StringHelpers.h"
|
||||
#include "PS3Extras\ShutdownManager.h"
|
||||
#include "PS3\Network\SonyRemoteStorage_PS3.h"
|
||||
@@ -560,6 +562,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart()
|
||||
|
||||
void CConsoleMinecraftApp::CommerceInit()
|
||||
{
|
||||
#ifndef DISABLE_PSN
|
||||
m_bCommerceCategoriesRetrieved=false;
|
||||
m_bCommerceProductListRetrieved=false;
|
||||
m_bCommerceInitialised=false;
|
||||
@@ -572,10 +575,12 @@ void CConsoleMinecraftApp::CommerceInit()
|
||||
m_iCurrentCategory=0;
|
||||
m_iCurrentProduct=0;
|
||||
memset(m_pchSkuID,0,48);
|
||||
#endif
|
||||
}
|
||||
|
||||
void CConsoleMinecraftApp::CommerceTick()
|
||||
{
|
||||
#ifndef DISABLE_PSN
|
||||
// only tick this if the primary user is signed in to the PSN
|
||||
if(ProfileManager.IsSignedInLive(0))
|
||||
{
|
||||
@@ -695,6 +700,7 @@ void CConsoleMinecraftApp::CommerceTick()
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
// was the primary player signed in and is now signed out?
|
||||
if(m_eCommerce_State!=eCommerce_State_Offline)
|
||||
|
||||
@@ -24,6 +24,7 @@ SYS_PROCESS_PARAM(1001, 0x10000); // thread priority, and stack size
|
||||
#include <sysutil/sysutil_msgdialog.h>
|
||||
|
||||
#include "PS3/Network/SonyRemoteStorage_PS3.h"
|
||||
#include "..\..\Minecraft.Client\Common\Network\WinsockNetLayer.h"
|
||||
|
||||
// define to use spurs (otherwise SPU threads or raw will be used)
|
||||
#define USE_SPURS
|
||||
@@ -35,6 +36,9 @@ SYS_PROCESS_PARAM(1001, 0x10000); // thread priority, and stack size
|
||||
#include <sys/spu_image.h>
|
||||
#endif
|
||||
|
||||
#ifdef DISABLE_PSN
|
||||
#include "../Passphrase/ps3__np_conf.h"
|
||||
#endif
|
||||
/* Encrypted ID for protected data file (*) You must edit these binaries!! */
|
||||
char secureFileId[CELL_SAVEDATA_SECUREFILEID_SIZE] =
|
||||
{
|
||||
@@ -519,7 +523,9 @@ void RegisterAwardsWithProfileManager()
|
||||
// Rich Presence init - number of presences, number of contexts
|
||||
//printf("Rich presence strings are hard coded on PS3 for now, must change this!\n");
|
||||
ProfileManager.RichPresenceInit(-1,-1); // 4J-JEV - Presence and Context count not used.
|
||||
#ifndef DISABLE_PSN
|
||||
ProfileManager.SetRichPresenceSettingFn(SQRNetworkManager_PS3::SetRichPresence);
|
||||
#endif
|
||||
char *pchRichPresenceString;
|
||||
|
||||
pchRichPresenceString=(char *)AddRichPresenceString(IDS_RICHPRESENCE_GAMESTATE);
|
||||
@@ -855,7 +861,9 @@ int main()
|
||||
|
||||
app.CommerceInit(); // MGH - moved this here so GetCommerce isn't NULL
|
||||
// 4J-PB - Kick of the check for trial or full version - requires ui to be initialised
|
||||
#ifndef DISABLE_PSN
|
||||
app.GetCommerce()->CheckForTrialUpgradeKey();
|
||||
#endif
|
||||
|
||||
static bool bTrialTimerDisplayed=true;
|
||||
|
||||
@@ -888,8 +896,13 @@ int main()
|
||||
|
||||
|
||||
// Initialise the profile manager with the game Title ID, Offer ID, a profile version number, and the number of profile values and settings
|
||||
#ifndef DISABLE_PSN
|
||||
ProfileManager.Initialise(SQRNetworkManager_PS3::GetSceNpCommsId(),
|
||||
SQRNetworkManager_PS3::GetSceNpCommsSig(),
|
||||
#else
|
||||
ProfileManager.Initialise(&s_npCommunicationId,
|
||||
&s_npCommunicationSignature,
|
||||
#endif
|
||||
PROFILE_VERSION_10,
|
||||
NUM_PROFILE_VALUES,
|
||||
NUM_PROFILE_SETTINGS,
|
||||
@@ -1116,6 +1129,7 @@ int main()
|
||||
if(ShutdownManager::ShouldRun(ShutdownManager::eMainThread))
|
||||
{
|
||||
g_NetworkManager.Initialise();
|
||||
WinsockNetLayer::Initialize();
|
||||
g_NetworkManager.SetLocalGame(true);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
|
||||
#pragma once
|
||||
//#include "stdafx.h"
|
||||
|
||||
|
||||
// Note - there are now 3 types of PlayerUID
|
||||
@@ -19,6 +20,7 @@ class PlayerUID
|
||||
CellSysutilUserId m_userID; // user logged on to the XMB
|
||||
|
||||
public:
|
||||
ULONGLONG XUID;
|
||||
|
||||
class Hash
|
||||
{
|
||||
@@ -29,6 +31,8 @@ public:
|
||||
PlayerUID();
|
||||
PlayerUID(CellSysutilUserId userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant);
|
||||
PlayerUID(std::wstring fromString);
|
||||
PlayerUID(ULONGLONG xuid) { XUID = xuid; }
|
||||
operator ULONGLONG() const { return XUID; }
|
||||
|
||||
bool operator==(const PlayerUID& rhs) const;
|
||||
bool operator!=(const PlayerUID& rhs);
|
||||
|
||||
Reference in New Issue
Block a user