add lcemp networking + ps3 support

YES I KNOW ITS GARBAGE, THATS WHY ITS NOT ON MAIN

ILL FIX IT UP IN FUTURE COMMITS THEN MERGE TO MAIN
This commit is contained in:
2026-07-31 22:08:30 +03:00
parent 51ee0d8e57
commit dbd90a75c9
50 changed files with 1958 additions and 96 deletions
@@ -1,5 +1,6 @@
#include "stdafx.h"
#include "NetworkPlayerSony.h"
#ifndef DISABLE_PSN
NetworkPlayerSony::NetworkPlayerSony(SQRNetworkPlayer *qnetPlayer)
{
@@ -135,3 +136,4 @@ int NetworkPlayerSony::GetTimeSinceLastChunkPacket_ms()
__int64 currentTime = System::currentTimeMillis();
return (int)( currentTime - m_lastChunkPacketTime );
}
#endif
@@ -1,5 +1,5 @@
#pragma once
#ifndef _DISABLE_PSN
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "SQRNetworkPlayer.h"
@@ -41,3 +41,4 @@ private:
Socket *m_pSocket;
__int64 m_lastChunkPacketTime;
};
#endif
@@ -1,5 +1,5 @@
#include "stdafx.h"
#ifndef DISABLE_PSN
#include "SQRNetworkManager.h"
bool SQRNetworkManager::s_safeToRespondToGameBootInvite = false;
@@ -80,4 +80,5 @@ void SQRNetworkManager::TickWriteAcks()
}
}
LeaveCriticalSection(&m_csAckQueue);
}
}
#endif
@@ -1,4 +1,5 @@
#include "stdafx.h"
#ifndef DISABLE_PSN
#include "SQRNetworkPlayer.h"
#ifdef __PS3__
@@ -609,3 +610,4 @@ bool SQRNetworkPlayer::IsMutedByLocalUser(int userIndex)
return SonyVoiceChat::isMutedPlayer(pMan->m_roomSyncData.players[userIndex].m_roomMemberId);
#endif
}
#endif