feat: Add PSVita Postbuild & Update Orbis Postbuild (#4)
This adds previously missing files for PSVita & Orbis Builds, This was done by searching through the source to patch together the Orbis sce_sys, sce_module, & sce_gls for PSVita this was done by searching the source and decrypting a PKG file. ~~Now since the PSVita was done by decrypting a PKG this means some files might be encrypted still therefore they will most likely have to be replaced at a later date~~ This also adds the PSVita Postbuild script and fixes some issues with the Orbis Postbuild script. --------- Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com> Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/4 Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev> Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
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<?xml version="1.0" encoding="utf-8"?>
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<gamePackage>
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<language id="00" modified="0">
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<speechRecognitionWords>
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<text>シンプル シューティング ゲーム</text>
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<pronunciation>sh i N p u r u ___ sh uL t i N g u ___ g eL m u</pronunciation>
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</speechRecognitionWords>
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</language>
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<language id="01" modified="0">
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<speechRecognitionWords>
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<text>simple shooting game</text>
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<pronunciation>s ih m p ax l ___ sh uw t ih n ___ g ey m</pronunciation>
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</speechRecognitionWords>
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</language>
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</gamePackage>
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