rename network scripts

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pieeebot committed 2026-08-03 04:18:33 +03:00
1 parent 42f09f93e5
commit ce3e83039d
12 files changed
+1243 -1243

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@@ -3840,7 +3840,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ClInclude Include="Common\Network\IQNet.h" />
<ClInclude Include="Common\Network\NetworkPlayerInterface.h" />
<ClInclude Include="Common\Network\PlatformNetworkManagerInterface.h" />
<ClInclude Include="Common\Network\PlatformNetworkManagerStub.h">
<ClInclude Include="Common\Network\PlatformNetworkManager.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
@@ -4041,7 +4041,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\Network\WinsockNetLayer.h" />
<ClInclude Include="Common\Network\NetworkSocketLayer.h" />
<ClInclude Include="Common\Potion_Macros.h" />
<ClInclude Include="Common\Telemetry\TelemetryManager.h" />
<ClInclude Include="Common\Trial\TrialMode.h" />
@@ -20929,7 +20929,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\Network\GameNetworkManager.cpp" />
<ClCompile Include="Common\Network\PlatformNetworkManagerStub.cpp">
<ClCompile Include="Common\Network\PlatformNetworkManager.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
@@ -21131,7 +21131,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\Network\WinsockNetLayer.cpp" />
<ClCompile Include="Common\Network\NetworkSocketLayer.cpp" />
<ClCompile Include="Common\Telemetry\TelemetryManager.cpp" />
<ClCompile Include="Common\Trial\TrialMode.cpp" />
<ClCompile Include="Common\Tutorial\AreaConstraint.cpp" />