feat(Windows64): ReloadSkin on another thread & improved screen height to swf

This commit is contained in:
2026-08-10 00:28:30 -04:00
parent 77a4ee39b5
commit b737c3eccb
2 changed files with 18 additions and 17 deletions
+9 -9
View File
@@ -285,25 +285,25 @@ void UIScene::loadMovie()
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_Vita;
#elif defined _WINDOWS64
if(ui.getScreenHeight() == 720)
if(ui.getScreenHeight() >= 1080)
{
moviePath.append(L"1080.swf");
m_loadedResolution = eSceneResolution_1080;
}
else if(ui.getScreenHeight() >= 720)
{
moviePath.append(L"720.swf");
m_loadedResolution = eSceneResolution_720;
}
else if(ui.getScreenHeight() == 480)
{
moviePath.append(L"480.swf");
m_loadedResolution = eSceneResolution_480;
}
else if(ui.getScreenHeight() < 720)
else if(ui.getScreenHeight() >= 544)
{
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_Vita;
}
else
{
moviePath.append(L"1080.swf");
m_loadedResolution = eSceneResolution_1080;
moviePath.append(L"480.swf");
m_loadedResolution = eSceneResolution_480;
}
#else
moviePath.append(L"1080.swf");