feat(Windows64): use screen size instead of window size, fix exit game, fix oprhaned saves on exit without saving

This commit is contained in:
2026-08-11 20:27:34 -04:00
parent 0031cae3e3
commit 81d41a6a04
4 changed files with 10 additions and 9 deletions
@@ -359,7 +359,7 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
m_eAction=eAction_RunUnlockOrDLC;
signInReturnedFunc = &UIScene_MainMenu::UnlockFullGame_SignInReturned;
break;
#if defined _XBOX
#if defined(_XBOX) || defined(_WINDOWS64)
case eControl_Exit:
if( ProfileManager.IsFullVersion() )
{
@@ -370,9 +370,6 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
}
else
{
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
ui.NavigateToScene(primaryPad,eUIScene_TrialExitUpsell);
}
break;