forked from cafeberry/cafeberry
revert perf + fix: windows performance optimizations + x360 fixes + ps3 hdd corruption fix (#27)
revert perf + fix: windows performance optimizations + x360 fixes + ps3 hdd corruption fix (#27) windows optimizations include: - adding WPO/LTCG - fixing potential memory leaks - reducing unneeded busy waits xbox 360 fixes include: - all item names displaying as black - adding newer dlcs crashing game ps3 fix was that, when holding the ps button, it'd corrupt the hdd. NEEDS TESTING! just a guess fix since I don't have a PS3. --------- Co-authored-by: pieeebot <piebot00@gmail.com> Co-authored-by: piebot <piebot00@gmail.com> Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com> Co-authored-by: str1k3r <1+str1k3r@noreply.localhost> Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev> Co-authored-by: qloak <53+qloak@noreply.neolegacy.dev> Reviewed-on: cafeberry/cafeberry#27 Co-authored-by: qloak <realminecart@gmail.com>
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@@ -1,7 +1,7 @@
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#pragma once
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#include "EntityRenderer.h"
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#include "..\Minecraft.World\Entity.h"
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#include "..\Minecraft.World\JavaIntHash.h"
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class Entity;
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class font;
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using namespace std;
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@@ -37,7 +37,6 @@ public:
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private:
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EntityRenderDispatcher();
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~EntityRenderDispatcher();
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public:
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EntityRenderer *getRenderer(eINSTANCEOF e);
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