forked from cafeberry/cafeberry
revert perf + fix: windows performance optimizations + x360 fixes + ps3 hdd corruption fix (#27)
revert perf + fix: windows performance optimizations + x360 fixes + ps3 hdd corruption fix (#27) windows optimizations include: - adding WPO/LTCG - fixing potential memory leaks - reducing unneeded busy waits xbox 360 fixes include: - all item names displaying as black - adding newer dlcs crashing game ps3 fix was that, when holding the ps button, it'd corrupt the hdd. NEEDS TESTING! just a guess fix since I don't have a PS3. --------- Co-authored-by: pieeebot <piebot00@gmail.com> Co-authored-by: piebot <piebot00@gmail.com> Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com> Co-authored-by: str1k3r <1+str1k3r@noreply.localhost> Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev> Co-authored-by: qloak <53+qloak@noreply.neolegacy.dev> Reviewed-on: cafeberry/cafeberry#27 Co-authored-by: qloak <realminecart@gmail.com>
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@@ -406,12 +406,6 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
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unsigned int uiVersion=*(unsigned int *)pbData;
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uiCurrentByte+=sizeof(int);
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if(uiVersion > CURRENT_DLC_VERSION_NUM)
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{
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if(pbData!=NULL) delete [] pbData;
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app.DebugPrintf("DLC version of %d is newer than this build can read (%d)\n", uiVersion, CURRENT_DLC_VERSION_NUM);
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return false;
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}
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if(uiVersion < CURRENT_DLC_VERSION_NUM)
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{
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if(pbData!=NULL) delete [] pbData;
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@@ -619,11 +613,6 @@ DWORD DLCManager::retrievePackID(PBYTE pbData, DWORD dwLength, DLCPack *pack)
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unsigned int uiVersion=*(unsigned int *)pbData;
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uiCurrentByte+=sizeof(int);
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if(uiVersion > CURRENT_DLC_VERSION_NUM)
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{
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app.DebugPrintf("DLC version of %d is newer than this build can read (%d)\n", uiVersion, CURRENT_DLC_VERSION_NUM);
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return 0;
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}
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if(uiVersion < CURRENT_DLC_VERSION_NUM)
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{
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app.DebugPrintf("DLC version of %d is too old to be read\n", uiVersion);
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