forked from cafeberry/cafeberry
fix ps3 compile errors
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@@ -2105,7 +2105,7 @@ void CGameNetworkManager::startAdhocMatching()
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{
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((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->startAdhocMatching();
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}
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#else
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#elif defined(__PSVITA__)
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bool CGameNetworkManager::usingAdhocMode()
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{
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return false;
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@@ -43,7 +43,6 @@
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typedef int SOCKET;
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#define INVALID_SOCKET -1
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#define closesocket socketclose
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#define
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#elif defined(__ORBIS__)
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typedef int SOCKET;
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#define INVALID_SOCKET -1
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