forked from cafeberry/cafeberry
feat: Xbox Postbuild Script and Fix Windows64 (#5)
This fully removes debug features on release Fixes Windows64 Builds Adds Xbox 360 Postbuild Script Removes MinecraftConsoles.sdf --------- Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com> Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/5 Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev> Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
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@@ -608,14 +608,14 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
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<LinkIncremental>true</LinkIncremental>
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<ImageXexOutput>$(OutDir)$(ProjectName)_D.xex</ImageXexOutput>
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<ImageXexOutput>$(SolutionDir)x360_$(Configuration)\$(ProjectName).xex</ImageXexOutput>
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<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
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<OutDir>$(SolutionDir)x360_$(Configuration)\</OutDir>
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<IntDir>x360_$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
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<LinkIncremental>false</LinkIncremental>
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<ImageXexOutput>$(OutDir)$(ProjectName).xex</ImageXexOutput>
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<ImageXexOutput>$(SolutionDir)x360_$(Configuration)\$(ProjectName).xex</ImageXexOutput>
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<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
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<OutDir>$(SolutionDir)x360_$(Configuration)\</OutDir>
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<IntDir>x360_$(Configuration)\</IntDir>
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@@ -968,7 +968,14 @@
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<Deploy>
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<DeploymentType>CopyToHardDrive</DeploymentType>
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<DeploymentFiles>$(RemoteRoot)=$(ImagePath);$(RemoteRoot)\res=Common\res;$(RemoteRoot)=XboxMedia\AvatarAwards;$(RemoteRoot)\Tutorial=Common\Tutorial\Tutorial;$(RemoteRoot)=XboxMedia\584111F70AAAAAAA;$(RemoteRoot)=Xbox\kinect\speech;$(RemoteRoot)=XboxMedia\XZP\TMSFiles.xzp;$(RemoteRoot)\DummyTexturePack=Common\DummyTexturePack</DeploymentFiles>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</Deploy>
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<PostBuildEvent>
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/Xbox-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Run Xbox postbuild script</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
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<ClCompile>
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@@ -1017,7 +1024,12 @@
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<Deploy>
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<DeploymentType>CopyToHardDrive</DeploymentType>
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<DeploymentFiles>$(RemoteRoot)=$(ImagePath);$(RemoteRoot)\res=Common\res;$(RemoteRoot)=XboxMedia\AvatarAwards;$(RemoteRoot)\Tutorial=Common\Tutorial\Tutorial;$(RemoteRoot)=XboxMedia\584111F70AAAAAAA;$(RemoteRoot)=Xbox\kinect\speech;$(RemoteRoot)=XboxMedia\XZP\TMSFiles.xzp;$(RemoteRoot)\DummyTexturePack=Common\DummyTexturePack</DeploymentFiles>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</Deploy>
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<PostBuildEvent>
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<Message>Run Xbox postbuild script</Message>
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/Xbox-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">
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<ClCompile>
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