feat: Xbox Postbuild Script and Fix Windows64 (#5)

This fully removes debug features on release
Fixes Windows64 Builds
Adds Xbox 360 Postbuild Script
Removes MinecraftConsoles.sdf

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Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/Project-Elysium/main/pulls/5
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-committed-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
This commit is contained in:
str1k3r
2026-07-04 21:32:48 +01:00
committed by pieeebot
co-authored by str1k3r
parent d26bd9d38c
commit 62bcae6ce9
6 changed files with 71 additions and 7 deletions
+14 -2
View File
@@ -608,14 +608,14 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<LinkIncremental>true</LinkIncremental>
<ImageXexOutput>$(OutDir)$(ProjectName)_D.xex</ImageXexOutput>
<ImageXexOutput>$(SolutionDir)x360_$(Configuration)\$(ProjectName).xex</ImageXexOutput>
<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)x360_$(Configuration)\</OutDir>
<IntDir>x360_$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)$(ProjectName).xex</ImageXexOutput>
<ImageXexOutput>$(SolutionDir)x360_$(Configuration)\$(ProjectName).xex</ImageXexOutput>
<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)x360_$(Configuration)\</OutDir>
<IntDir>x360_$(Configuration)\</IntDir>
@@ -968,7 +968,14 @@
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
<DeploymentFiles>$(RemoteRoot)=$(ImagePath);$(RemoteRoot)\res=Common\res;$(RemoteRoot)=XboxMedia\AvatarAwards;$(RemoteRoot)\Tutorial=Common\Tutorial\Tutorial;$(RemoteRoot)=XboxMedia\584111F70AAAAAAA;$(RemoteRoot)=Xbox\kinect\speech;$(RemoteRoot)=XboxMedia\XZP\TMSFiles.xzp;$(RemoteRoot)\DummyTexturePack=Common\DummyTexturePack</DeploymentFiles>
<ExcludedFromBuild>true</ExcludedFromBuild>
</Deploy>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/Xbox-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run Xbox postbuild script</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<ClCompile>
@@ -1017,7 +1024,12 @@
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
<DeploymentFiles>$(RemoteRoot)=$(ImagePath);$(RemoteRoot)\res=Common\res;$(RemoteRoot)=XboxMedia\AvatarAwards;$(RemoteRoot)\Tutorial=Common\Tutorial\Tutorial;$(RemoteRoot)=XboxMedia\584111F70AAAAAAA;$(RemoteRoot)=Xbox\kinect\speech;$(RemoteRoot)=XboxMedia\XZP\TMSFiles.xzp;$(RemoteRoot)\DummyTexturePack=Common\DummyTexturePack</DeploymentFiles>
<ExcludedFromBuild>true</ExcludedFromBuild>
</Deploy>
<PostBuildEvent>
<Message>Run Xbox postbuild script</Message>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/Xbox-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">
<ClCompile>