chore: Final postbuilds & update soundengine paths

This gives the final postbuilds (for now) and updates the soundengine paths to use orbis & windows64 respective paths
ontop of this it fixes a small issue with durango & orbis.
This commit is contained in:
2026-07-06 07:48:26 -04:00
parent 2d1e13a0e1
commit 601b12ebb5
7 changed files with 32 additions and 34 deletions
+2 -2
View File
@@ -969,7 +969,7 @@ int main(int argc, const char *argv[] )
ProfileManager.Initialise( &commsId, //SQRNetworkManager::GetSceNpCommsId(),
&commsSig, //SQRNetworkManager::GetSceNpCommsSig(),
PROFILE_VERSION_BUILD_JUNE14,
PROFILE_VERSION_11,
NUM_PROFILE_VALUES,
NUM_PROFILE_SETTINGS,
dwProfileSettingsA,
@@ -1003,7 +1003,7 @@ int main(int argc, const char *argv[] )
byteArray baSaveThumbnail = app.getArchiveFile(L"DefaultSaveThumbnail64x64.png");
byteArray baSaveImage = app.getArchiveFile(L"DefaultSaveImage228x128.png");
StorageManager.InitialiseProfileData(PROFILE_VERSION_BUILD_JUNE14,
StorageManager.InitialiseProfileData(PROFILE_VERSION_11,
NUM_PROFILE_VALUES,
NUM_PROFILE_SETTINGS,
dwProfileSettingsA,