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#pragma once
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#include "ServerCommand.h"
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class SaveOffCommand : public ServerCommand
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{
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public:
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wstring getName() { return L"save-off"; }
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wstring getUsage() { return L"/save-off - Disables automatic server saves"; }
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void execute(const wstring& args, ConsoleInputSource *src, MinecraftServer *server);
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};
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